Total War: WARHAMMER

Total War: WARHAMMER

Warhammer "Radious Friendly" Mods Compilation 50-70+
guardianru  [developer] 14 Jan, 2017 @ 3:35pm
About Adding new mods and testing compatibility
I've tested about 100-150 most intresting, rated (or not - no matter) and active mods. They are in the doc with the link in main theme (than one: https ://yadi. sk/i/kQ0fE3EB38v9h9 ). But if needed, i could put them here.

If you wish, i'll make a list of @caution@ so-so conflictings wish Radious, disbalansing greatly but worlasble mods too
Last edited by guardianru; 21 Jan, 2017 @ 12:38am
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Showing 1-11 of 11 comments
guardianru  [developer] 16 Jan, 2017 @ 9:56pm 
Here is the info to each mod, hope this helps (From Radious):
All in one UIs - Own unique UIs already included, this is not needed at all.
All Tabletop Lords - should be compatible, but not really balanced, better would be have own version of this
Better Artifacts - should be compatible, dont know the balance of the new changes
Better Sieges (no exploits) - Not needed
Building Overhaul: More Meaningful Management - pretty much every building was rebalanced, their effects edited, changed, added tons of new ones, not needed, can cause balance issues.
Da Green Threat (better hordes including greenskins tribes) - Horde scripts were already edited, amount of armies and spawn rate icnreased, not compatible.
DeStark's Ancient Orders - New Units - not balanced
Elite Swords and Elite Axemen (Barrack Tier 3 version) - not balanced
Even More Skills for Characters - skills and skillpoints were rebalanced, not needed, can cause balance issues.
Happines Matters - all effects, campaign stuff already edited and rebalanced, this is not compatible (not balanced).
Improved Loading Screen Artwork - all loading pictures are already changed, these are just different.
Improved Orc Combat - not compatible
No Confederation Bonus for the AI - AI was edited heavily, this is not compatible.
No Confederation Penalty - not needed
No Dust - already removed from marching, running etc, not needed.
No Public Order Cheats for the AI - AI was edited heavily, this is not compatible.
Public Order Rebalanced - money income, buff!!! - all economy is rebalanced entirely, this is not compatible.
Rise of the Beastmen - not balanced, scripts already edited, hordes improved, if used then with own balanced version.
Siegebreaker of Rorek Grudniksson - not balanced
Strange Dragon Pack (unloreful-units) - not balanced
Beastmen Raid Stance Replenishment - horde mechanics were edited heavily, this is not needed and balanced.
Beastmen: Regular Ambush Battle Maps - dont know what it does.
Bone Giants - not balanced
Grave Guard (Scythes) - not balanced
Lthelis Sylvania guards - not balanced
Mogar's Militias - not balanced
Moritasgus Dwarf Unit Flavour Pack - not balanced
Rhinoxen - not balanced
Taurox's Chosen - not balanced
Ushabti - not balanced
Some of these mods are in already, done by myself. Others are simply not compatible or not balanced at all.


Because of that, deleted:
All in one UIs
Siegebreaker of Rorek Grudniksson
DeStark's Ancient Orders
Elite Swords and Elite Axemen (Barrack Tier 3 version)
Even More Skills for Characters
Improved Loading Screen Artwork
Improved Orc Combat
No Confederation Bonus for the AI
No Confederation Penalty
No Public Order Cheats for the AI
Public Order Rebalanced
Bone Giants
Grave Guard (Scythes)
Lthelis Sylvania guards
Mogar's Militias
Moritasgus Dwarf Unit Flavour Pack
Rhinoxen
Taurox's Chosen
Ushabti
MORE SKILLS!!! (when my previous two mods are not enough)
Building the Empire
Last edited by guardianru; 20 Jan, 2017 @ 10:09pm
guardianru  [developer] 16 Jan, 2017 @ 9:57pm 
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Last edited by guardianru; 20 Jan, 2017 @ 10:17pm
guardianru  [developer] 16 Jan, 2017 @ 9:58pm 
Optional ones (stayed):
Building Overhaul: More Meaningful Management - it do have disbalances, but nice.
Better Sieges (no exploits) - if you wish noo exploits and harder "problems" with towers to attacker force
All Tabletop Lords - WISH to make compatible to Radious version.
Happines Matters optional, doesn't influence ANY same tables as Radious, but disbalance, yes?
Beastmen Raid Stance Replenishment doesn't change any Radious affected tables.
Beastmen: Regular Ambush Battle Maps
Better Artifacts
Lokerian's Better Garrisons Edits minor settlements garrisons and corresponds building overhaul and Radious in some values. BUt in overal - effective.
Conquer Anywhere & Diplomatic Options
All Settlements spawn basic Generals in their Garrisons
Garrison Commanders
Classic Smithing - 100% compatible but not balanced. Optional.
Better Trade Zar's "Better Trade" is so-so compatible. It rewrites some items but just in bigger values for more income, and doesnt do any crush. Could be added if you wish more lucrative trade
Crumbling Effect Replacer mod changes in DB 2 stances, that are affected by Radious Too. Anyway, it doesn't crush and do bad things at all, just make other animation, So you could use it
No AI Wood Elf Confederations could be used too, because no Radious, no other mods in compilation, as i know, doesn't change Elf scripts.
Diplomatic Options - Liberate All Factions
Proper Beastmen Size

Mods on mods for Radious Compatibility
Lthelis Sylvania Guard became: Vlads Immortal Cohort
Ushabti became Ushabti Ravagers
Lahmians became Ladies of the Red Kiss
Crypt Terrors became Strigeist Crypt Terrors
Grave guard (scythes) became Grave Guard of the Last Way


Last edited by guardianru; 21 Jan, 2017 @ 12:32am
guardianru  [developer] 16 Jan, 2017 @ 10:23pm 
Grimgor Endless Waaagh
Wuuzag Endless Waaagh
Scarsnic... same
they all add 1 traight to that orc/gobla leaders make factions disable -1/turn fightiness. So in personal, it upps possibility of waaaghs. I'll include them.

+ added 2 additional mod packs about officers because without thew - the main doesn't work. See all list updates
Last edited by guardianru; 24 Jan, 2017 @ 6:00am
guardianru  [developer] 17 Jan, 2017 @ 3:11am 
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Last edited by guardianru; 20 Jan, 2017 @ 10:21pm
guardianru  [developer] 17 Jan, 2017 @ 7:51am 
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guardianru  [developer] 18 Jan, 2017 @ 6:20am 
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guardianru  [developer] 18 Jan, 2017 @ 9:50pm 
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Last edited by guardianru; 20 Jan, 2017 @ 10:14pm
guardianru  [developer] 19 Jan, 2017 @ 10:02pm 
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Last edited by guardianru; 20 Jan, 2017 @ 10:26pm
knigt76 16 Sep, 2017 @ 10:21am 
thank you, guardianru, for all the work done on this. ppl appreciate your time/knowledge/etc. ur da bomb. :-)
guardianru  [developer] 16 Sep, 2017 @ 1:07pm 
grats
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