Total War: ATTILA

Total War: ATTILA

Terminus Total War - Imperium
This topic has been locked
okkebeltman 21 Jan, 2017 @ 6:57am
COMPATIBILITY
Short overview of which mods are compatible and which are not, show your findings in the thread below, and keep them out of the normal comments
< >
Showing 1-15 of 31 comments
okkebeltman 21 Jan, 2017 @ 6:57am 
Compatible
Minos mods
Sebidee

Non compatible
Radious Units
Numb 21 Jan, 2017 @ 8:17am 
Compatible
Don't lie to me game: Relevant attribute displays
GR total war RPG V3
Influential Faction leader
Sebidee's unlimited governors for radious
trade routes x2.5

not compatible
Legacy Techs Enabled
Last edited by Numb; 21 Jan, 2017 @ 8:19am
Autistus Maximus 21 Jan, 2017 @ 7:57pm 
Not compatible with
12TPY
12TPY Influential Leader
RetroRun 21 Jan, 2017 @ 8:07pm 
Originally posted by okkebeltman:
Compatible
Minos mods
Sebidee

Non compatible
Radious Units
It is compatible with Radious unit mods, i play with it.

Partially compatible:
Prometheus mods ( faction trait overhaul, Legendary generals and armies, legendary leaders etc) using these will disable the war weariness script and kingdom formation one too.

Incompatible:
Romanni unit mod for vanilla.
Last edited by RetroRun; 21 Jan, 2017 @ 8:19pm
okkebeltman 22 Jan, 2017 @ 3:15am 
Originally posted by Spacekiller:
Originally posted by okkebeltman:
Compatible
Minos mods
Sebidee

Non compatible
Radious Units
It is compatible with Radious unit mods, i play with it.

Partially compatible:
Prometheus mods ( faction trait overhaul, Legendary generals and armies, legendary leaders etc) using these will disable the war weariness script and kingdom formation one too.

Incompatible:
Romanni unit mod for vanilla.

Might not crash, but radious units have been rebalanced, and this mod adds units, so it's not really compatible
Sur 22 Jan, 2017 @ 2:08pm 
Too bad there is no 12ypt compatability. 12ypt is essential.
Yuese 22 Jan, 2017 @ 2:57pm 
"Ai will colonize
alamans redesign
alternate
AoC diplomacy
AoC all diplomatic
avetis slavic dlc reskin
avetos franks reskin
Avetis sassanid reskin
avetis sicily byzantine
avetis slavs reskin mod
avetis the avars
averts the cordoba
averts white huns, huns and alani
bright weapon
castle hill
cinematic combat
corruption
defensores romanum
Doomon15, Barbarian hillfort
Fertility increasing sanitation
Grand campaign avetis
Improved roman unit abilities
Influential faction leader
legacy techs enabled
main menu
Medievalish campaign graphics
Natural water mod
olympian battle/campaign camera
realistic charge
recolored sassanids
Required RII building models
roman marching camp
Saxons emblem
Sebidees better army
Specialized minor settlements
Terminus total war imperium
The migration faction packs
Viking emblem"

I basically found all of these to be compatible while I play with this mod (Ive played Gaul, Achains, Germania, Palestine, Teutons, and Egypt) and they seem to work just fine (disclaimer: some of these are not meant for campaign but for custom and whatnot, but the ones for campaign work just fine)
zakufa782 23 Jan, 2017 @ 7:38am 
compatible
High Imperium Scares Enemies
Imperum Redone V2
Imperium Diplomatic Effects
Sebidee's Lower Politics Costs
Ai will colonize the burned WORLD!
All Occupation & Diplomatic Options for All Factions (Including Confederations)
The Good, the Bad and the Ugly

not compatible
Better Trait Triggers (compatible with Ranks & Bonds)
RANKS & BONDS
using these two disable kindom formation mission and war awearness
Last edited by zakufa782; 23 Jan, 2017 @ 7:48am
Hello.Idk if this has been discover before me but,using The mod called Olympian Campaign Camera + this , at 65 turn (using rome faction) crashes to dekstop apparently for no reason.
I will try to do a new campaign and arrive at turn 65, without the camera mod, and i will see if it will still crash or not
Razgrizz 24 Jan, 2017 @ 5:54pm 
I use the radious mods and it doesn't seem to cause me any issues. At all. I haven't had any crashes and all the units that were there before are there from what I can see
Habasuttesutte 11 Feb, 2017 @ 7:57am 
It seems it partly compatible with Hadrians building effects. (negative)Public order is gone from the buildings but squalor is still present. Atleast when i played yesterday.
Habasuttesutte 11 Feb, 2017 @ 8:00am 
And -30% upkeep by Tsunda
alexander267 11 Feb, 2017 @ 12:13pm 
Compatible (tested over 60+ hours of gameplay)

Ammunition Refill
Realistic Archery Mod (RAM)
AI will colonize the burned world
Improved Family Tree
Influential Faction Leader
More Detailed Unit Stats Tab
Sebidee's Unlimited Governors
Trade Routes x2.5
No Fractured Faiths Trait (Non-Radious version)
Habasuttesutte 11 Feb, 2017 @ 12:14pm 
Thank you for sharing :D
T.K. 12 Feb, 2017 @ 11:00am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=619707583 I made this collection and played over 60+ hours with the province of hispania and also i tried a lot of different factions everything seems to work only some other mods conflicted which each other.. (its allways worth cheching with mod manager btw..) Radious total units pack (1) seems to merge with terminus. So i really enjoy my collection so far i hope terminus stays in future compatible with a lot of different mods.. for now terminus only adds units besides of the kingdom forming quests i think? i like the idea of having a terminus which could be easy made into a customized overhaul.. maybe someday you guys could offer a offical collection with different mods to choose from for terminus?
Last edited by T.K.; 12 Feb, 2017 @ 11:05am
< >
Showing 1-15 of 31 comments
Per page: 1530 50