XCOM 2
Playable Aliens (LW2 Compatible)
SunBear24 7 Feb, 2017 @ 10:17pm
Game crashing
Have no idea where else to put this but does anyone understand what it is ? I did remove the XcomEngine and still errors.

[0012.07] ScriptLog: Longitude: 73.5093 - 0.7042
[0012.09] ScriptLog: Removed T1_M2_S1_BuildProvingGrounds from objective T1_M2_HackACaptain
[0012.15] Error: Redscreen: ImportText (SoldierRanks): Property import failed for aStatProgression in: ( aAbilityTree=((AbilityName="Demolition", ApplyToWeaponSlot=eInvSlot_Unknown), (AbilityName="EverVigilant", ApplyToWeaponSlot=eInvSlot_PrimaryWeapon)), aStatProgression=((StatType=eStat_Offense,StatAmount=3), (StatType=eStat_HP,StatAmount=1), (StatType=eStat_ArmorMitigation,StatAmount=1), (StatType=eStat_Strength,StatAmount=3)
[0012.21] ScriptLog: davea debug ambient narrative enter
[0012.21] ScriptWarning: Accessed None 'StrategyStartContext'
PA_X2AmbientNarrativeCriteria Transient.PA_X2AmbientNarrativeCriteria_0
Function PlayableAdvent.PA_X2AmbientNarrativeCriteria:CreateTemplates:008E
[0012.21] ScriptWarning: Attempt to assign variable through None
PA_X2AmbientNarrativeCriteria Transient.PA_X2AmbientNarrativeCriteria_0
Function PlayableAdvent.PA_X2AmbientNarrativeCriteria:CreateTemplates:00A2
[0012.51] Log: Dumping name table: (1806136)