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3 - Batteries are actually soulhearts, so this character behaves as "???"
4 - Thats the point! Item description is actually: "Do NOT remove it"
Again, thanks you!
Extra Live items working perfectly!
Eternal hearts can be picked up but won't do anything
Using the active item won't kill you, but will leave you with no health! So use it carefully!
Using "Teddy's Battery" will not kill you, but if you will pick up a passive item when your character will have no health, it will die.
What about reducing Teddy's health to only half battery when it activates its item to prevent this from happening?
Was it a choice to make devil deals free?
I guess it will be more interesting if they would at least subtract the necessary charges for taking them.
Right now Teddy has 4 health containers, for a total of 8 charges, so it would be more balanced if instead of taking all devil deals for free, you could chose only one item per devil deal at the cost of 3 heart containers, subtracting 6 charges from "Teddy's Battery".
And what about a synergy with "The Battery"?
It would be very good in terms of survivability, because it lets you stock energy, so "Teddy's Battery" would be able to reach 16 charges instead of 8, allowing the character to have 8 heart containers instead of 4.
Anyway, it's good to see how much you care about improving your mod and how fast you take the feedbacks.
2 - That was on purpose too. Thinking about the character, if its batery is really low, than it can work. Badly but it can. On the other hand, if you remove the battery, it will die.
3 - Well, this one is kinda a choice. I couldn't make it at the start, but then i thought that Teddy is a toy, he doesn't have a soul, so deals with devil should be free (I might chage that, but idk)
4 - I'm trying this, but still W.I.P
Thank you really much for the feedback! It inspires me to make the mod better!
If its values are changed, the active item will overwrite Teddy's healthbar.
@Update: