Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Game Crashing when the first sea level rising
https://pastebin.com/hJzEACKD
Same bug occur twice for my two different games, both using enormous earth map. But another game using Terr map didn't have this bug.
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Beiträge 16 von 6
Nzelites 19. März 2019 um 7:55 
here is another crash log
lua.log https://pastebin.com/b4G3XRWA
Game_RandomEvents.csv https://pastebin.com/TrEUkHxK
Rickym96 26. März 2019 um 4:10 
same issue
Raj 21. Apr. 2019 um 19:59 
There was a update on YnAMP Map. Anyone played the latest map and experienced game crash??
Ursprünglich geschrieben von Raj:
There was a update on YnAMP Map. Anyone played the latest map and experienced game crash??
Yup. New game yesterday. 300+ turn crashes at the turn the sea level is to rise. :(
Gedemon  [Entwickler] 3. Mai 2019 um 14:02 
I can't fix the crash itself on sea rising with larger maps, but I'll try to add an option to remove all lowland tiles on any maps so you can still use them. There will still be the issue of the other reported crashes in late game.
Ursprünglich geschrieben von Gedemon:
I can't fix the crash itself on sea rising with larger maps, but I'll try to add an option to remove all lowland tiles on any maps so you can still use them. There will still be the issue of the other reported crashes in late game.

Gedemon thank you very much for everything!!!
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Beiträge 16 von 6
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