Sid Meier's Civilization VI

Sid Meier's Civilization VI

Yet (not) Another Maps Pack
Dominic 16 MAR 2019 a las 12:08 p. m.
Game Crashing when the first sea level rising
https://pastebin.com/hJzEACKD
Same bug occur twice for my two different games, both using enormous earth map. But another game using Terr map didn't have this bug.
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Mostrando 1-6 de 6 comentarios
Nzelites 19 MAR 2019 a las 7:55 a. m. 
here is another crash log
lua.log https://pastebin.com/b4G3XRWA
Game_RandomEvents.csv https://pastebin.com/TrEUkHxK
Rickym96 26 MAR 2019 a las 4:10 a. m. 
same issue
Raj 21 ABR 2019 a las 7:59 p. m. 
There was a update on YnAMP Map. Anyone played the latest map and experienced game crash??
MetnickGr66 28 ABR 2019 a las 11:05 a. m. 
Publicado originalmente por Raj:
There was a update on YnAMP Map. Anyone played the latest map and experienced game crash??
Yup. New game yesterday. 300+ turn crashes at the turn the sea level is to rise. :(
Gedemon  [desarrollador] 3 MAY 2019 a las 2:02 p. m. 
I can't fix the crash itself on sea rising with larger maps, but I'll try to add an option to remove all lowland tiles on any maps so you can still use them. There will still be the issue of the other reported crashes in late game.
MetnickGr66 4 MAY 2019 a las 2:03 p. m. 
Publicado originalmente por Gedemon:
I can't fix the crash itself on sea rising with larger maps, but I'll try to add an option to remove all lowland tiles on any maps so you can still use them. There will still be the issue of the other reported crashes in late game.

Gedemon thank you very much for everything!!!
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