Sid Meier's Civilization VI

Sid Meier's Civilization VI

Real Eurekas
 This topic has been pinned, so it's probably important
infixo  [developer] 18 Mar, 2019 @ 10:27am
Please report issues here.
What to report?
There's really a lot of new boosts and a multitude of possible combinations. I would appreciate any comments regarding:
- wrong boost placement, i.e. cannot be ever triggered
- if it's too hard to get - since the new ones tend to be harder that vanilla ones
- descriptions - I've created so many new explanations and descriptions that there are some mistakes for sure
Last edited by infixo; 18 Mar, 2019 @ 10:28am
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Showing 1-15 of 18 comments
Gadg8eer 18 Mar, 2019 @ 9:20pm 
Having an issue with this mod when using several dozen other mods. It gives a "One or more mods failed to load content" when starting a new game.

Database.log contents in link below.

https://anotepad.com/notes/yqdhij
Last edited by Gadg8eer; 18 Mar, 2019 @ 9:21pm
infixo  [developer] 19 Mar, 2019 @ 12:40am 
@simyoulater You have lots of errors in the log. Something must be conflicting with Real Eurekas. Please post modding.log and database.log together.
infixo  [developer] 19 Mar, 2019 @ 12:45am 
@simyoulater Are you also using Real Era Stop or any mod that removes late-game things? Because log shows that things like Uranium, or Nanotechnology are missing.
Gadg8eer 19 Mar, 2019 @ 12:14pm 
No. I'm using EraGate and Real Tech Tree, along with a couple mods that add resources, would that affect it?

The modding and database files are in a single notepad below...

https://anotepad.com/notes/mnbkqa
Last edited by Gadg8eer; 19 Mar, 2019 @ 12:22pm
infixo  [developer] 19 Mar, 2019 @ 1:22pm 
EraGate will not work with Real Eurekas. It adds new civics and techs, and also adds new boosts. Boosts have unique IDs and Real Eurekas uses that to randomize things. New boosts from EraGate break the order of IDs thus causing errors in Real Eurekas.
Gadg8eer 19 Mar, 2019 @ 6:56pm 
Originally posted by infixo:
EraGate will not work with Real Eurekas. It adds new civics and techs, and also adds new boosts. Boosts have unique IDs and Real Eurekas uses that to randomize things. New boosts from EraGate break the order of IDs thus causing errors in Real Eurekas.

Is there an alternative mod that does something similar and works with Real Eurekas?
infixo  [developer] 19 Mar, 2019 @ 8:32pm 
I don’t know. Try to ask on reddit or civfanatics.
SeaBound 1 Apr, 2019 @ 8:05pm 
I'm playing a game in Hot Seat Mode with some friends. Whenever I re-load into the game the eurekas seem to change. I suppose it should normally keep the eurekas that have been rolled randomly on the initial start of the game. I set the eurekas to show when activated.
infixo  [developer] 2 Apr, 2019 @ 12:54am 
@seabound You have to change a parameter in the .sql file to set a desired randomization method. Read the mod description carefully.
Peter Targaryen 4 Apr, 2019 @ 9:28am 
After recent update I tried several games, however each game starts with the same eureka an never changes. I do not use another mods that might affect eurekas. I wonder how this happen for I really love this mod.
infixo  [developer] 4 Apr, 2019 @ 10:45am 
@peter Version 4.0 has a new randomization mechanics. Read in the description. If you don’t change the default parameter, it will randomize boosts each new day. You can have them randomized every time the game is reloaded, just use a different parameter.
Last edited by infixo; 4 Apr, 2019 @ 10:48am
Geminus Leonem 2 Apr, 2020 @ 5:30am 
The "Settle the capital on 2 Floodplain tiles" Pottery's eureka doesn't work.
infixo  [developer] 2 Apr, 2020 @ 7:48am 
@Geminus It works, but you need to use Desert Floodplains. The mod was created before GS and back then there were only Desert Floodplains. In GS there are more types, but they don’t trigger this Eureka.
writtendown 1 Jun, 2020 @ 10:25am 
Somehow i recieved a boost for Sailing by settling next to a lake. I was playing mod civilization "Sonni Ali"

Not sure how other civ mods should behave with this mod.
Last edited by writtendown; 1 Jun, 2020 @ 10:28am
infixo  [developer] 1 Jun, 2020 @ 12:20pm 
Have you read the condition for the eureka? One of options for Sailing IS a city near a lake.
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