Team Fortress 2

Team Fortress 2

Rumble (Payload)
Sir. Gameboy 19 Mar, 2017 @ 2:24pm
Bugs, Exploits and Glitches
Alright, I've already found a MAJOR bug. I don't know yet if it happens to all points, but after you cap A, if you let the cart roll back to the point after pushing it, you get even MORE time. Also you can keep doing this for infinite time. Another thing that I don't know if it was intentional or not but the cap gives you the full 10 mins after capping.
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Showing 1-15 of 15 comments
Stefan 20 Mar, 2017 @ 6:35am 
GG
ICS ❱❱❱  [developer] 20 Mar, 2017 @ 11:12am 
I'll look into these and get them fixed. Thanks!

**EDIT**

Trees are fixed in my version, and it appears that there was double time add for each point and the other gets triggered multiple times. I'll pull out new version of the map today to fix these but its going to take couple of hours to do it.
Last edited by ICS ❱❱❱; 20 Mar, 2017 @ 11:15am
ICS ❱❱❱  [developer] 20 Mar, 2017 @ 12:28pm 
I have fixed these issues and the map has been updated. Thanks!
Sir. Gameboy 20 Mar, 2017 @ 3:03pm 
XD helping out, I somehow find this fun idk why. :medicon:
ICS ❱❱❱  [developer] 20 Mar, 2017 @ 3:58pm 
Thanks for these too, i will patch them up as soon as i can. It's better to find these out now when the map is fresh than when it's old and spreaded around (if possible).
76561198351033237 21 Mar, 2017 @ 9:33am 
С русскими переговоры имеете =_=?
ICS ❱❱❱  [developer] 21 Mar, 2017 @ 12:47pm 
These have been fixed in the latest update released today. Thanks!
¿Valeyard? 24 Mar, 2017 @ 6:12pm 
@Sir. Gameboy Real MVP!
Sir. Gameboy 25 Mar, 2017 @ 1:28pm 
@Δelta Aha thanks! :medicon:
Star Bright 25 Mar, 2017 @ 5:53pm 
Suppose I should be commenting in here instead. Something's up with Blu's initial spawnpoints, is what I meant earlier. They're invalid or something. Nothing on blue spawns in the marked points, everyone just kind of clusters into the same area.
ICS ❱❱❱  [developer] 26 Mar, 2017 @ 2:00am 
I saw the bug yesterday myself, it's caused by missing round_a in their settings. The spawnpoints are there, just the payload requires this to be there in order for them to work ok. It will be fixed in an update i will release later on today once i get it done with changes i planned to add. Thanks.
ICS ❱❱❱  [developer] 26 Mar, 2017 @ 1:27pm 
Spawn bug has been fixed in todays update.
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