Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I may move the UI in a new tab soon so you can see the entire needs tab again.
But that's a risky modification. I hope it still makes your tabs list readable.
I saw you had already one extra inspect tabs "psyche", and SFS is adding one more.
Please pet me know if all the tabs are shown properly !
The food tab doesn't work for any of my pawns
This mod prevented me from training and taming animals (didn't try slaughter, etc).
I removed this mod, and all went back to normal
Sorry, no error log... I can still play the game, so no errors appear
JobDriver threw exception in initAction. Pawn=Alpaca189403, Job=Ingest A=Thing_PlantTallGrass213039, Exception: System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.Toils_Ingest+<FinalizeIngest>c__AnonStorey24D.<>m__FA () [0x00000] in <filename unknown>:0
at Verse.AI.JobDriver.TryActuallyStartNextToil () [0x00000] in <filename unknown>:0
Verse.Log:Error(String)
Verse.AI.JobDriver:TryActuallyStartNextToil()
Verse.AI.JobDriver:ReadyForNextToil()
Verse.AI.JobDriver:DriverTick()
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
Verse.TickList:Tick()
Verse.TickManager:DoSingleTick()
Verse.TickManager:TickManagerUpdate()
Verse.Game:Update()
Verse.Root_Play:Update()^
Oh an that is definitly related (after pressing SmarterFood debug key):
DebugFoodSearchFromMouse_OnGUI() threw exception.Smarter_Food_Selection: Exception when fetching. (getter=Spodi eater=Spodi)
Object reference not set to an instance of an object
at WM.SmarterFoodSelection.FoodScoreUtils.FoodScoreFor (WM.SmarterFoodSelection.Policy policy, Verse.Pawn eater, Verse.Pawn getter, Verse.Thing food, Boolean noDistanceFactor, Boolean quickScore) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility.MakeRatedFoodListFromThingList (IEnumerable`1 list, Verse.Pawn eater, Verse.Pawn getter, WM.SmarterFoodSelection.Policy policy, Boolean doScoreSort) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility.MakeRatedFoodListForPawn (Verse.Map map, Verse.Pawn eater, Verse.Pawn getter, WM.SmarterFoodSelection.Policy policy, System.Collections.Generic.List`1& foodList, Boolean canUseInventory, Boolean allowForbidden) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility._TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, Boolean canRefillDispenser, Boolean canUseInventory, Boolean allowForbidden, Boolean allowCorpse, WM.SmarterFoodSelection.Policy forcedPolicy) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor_Internal (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, Boolean canRefillDispenser, Boolean canUseInventory, Boolean allowForbidden, Boolean allowCorpse, WM.SmarterFoodSelection.Policy forcedPolicy) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor_Internal (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, Boolean canRefillDispenser, Boolean canUseInventory, Boolean allowForbidden, Boolean allowCorpse, WM.SmarterFoodSelection.Policy forcedPolicy) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility.TryFindBestFoodSourceFor (Verse.Pawn getter, Verse.Pawn eater, Boolean desperate, Verse.Thing& foodSource, Verse.ThingDef& foodDef, Boolean canRefillDispenser, Boolean canUseInventory, Boolean allowForbidden, Boolean allowCorpse) [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility_Debug._DebugFoodSearchFromMouse_OnGUI () [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility_Debug.DebugFoodSearchFromMouse_OnGUI () [0x00000] in <filename unknown>:0
at WM.SmarterFoodSelection.Detours.FoodUtility_Debug.DebugFoodSearchFromMouse_OnGUI () [0x00000] in <filename unknown>:0
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00000] in <filename unknown>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x00000] in <filename unknown>:0
at Verse.Root.OnGUI () [0x00000] in <filename unknown>:0
Other food related mods are: VegetableGarden and Realistic Starvation
Also I guess "Spodi" in your save game is one of your colonist right ?
Still thanks for your help
Load order ? mods ?
Core
HugsLib
Zombieland
WM Smarter food selection
Seems like there is conflict between Zombieland and this mod.
Removing Zombieland fixes the issue...