XCOM 2

XCOM 2

Grimy's Loot Mod: Long War 2 OPEN BETA
 Toto téma bylo přilepeno, takže je nejspíš důležité
whitespacekilla  [vývojář] 25. bře. 2017 v 7.46
Troubleshooting
We can try to get through problems here

Common problems:
  • Problem: You have not uninstalled one of more of the old mods this mod (and its dependencies) replace (Grimy's Loot Mod, PCS Expansion, Alien Rulers Expansion, Mod Everything).
    Solution: You need to uninstall all of them.
  • Problem: Loot is not dropping like it used to.
    Solution: This is intended. The old loot tables were broken with Long War 2 installed and you frequently ended up with tons of rare and legendary loot boxes, no upgrades, and no ethereal reliquaries.
  • Problem: No Grimy's loot is dropping whatsoever and/or it's not even available at the black market.
    Solution: It is highly likely you don't know every single upgrade that could drop and have received drops already from this mod (many people only recognize the loot boxes, these are a small part of the mod). However, this may be the case and the most likely culprit is that the loot tables are not being overwritten. This mod must overwrite Long War 2's loot tables and can only do so if they are unchanged (even down to format and line endings). If you have tinkered with your loot table config in any way shape or form, it won't work. If you have another mod that overwrites the same loot tables and loads first, it won't work. If this mod loads before Long War 2, it won't work.
Naposledy upravil whitespacekilla; 7. dub. 2017 v 7.57
< >
Zobrazeno 14 z 4 komentářů
I have a rather small problem: I can´tmodify any of the primary dlc weapons. That isn´t so bad for weapons like the bolt caster but pretty ♥♥♥♥♥♥ with the spark rifles, since you can´t improve unique weapons from the mod.
I'm sure I'm getting drops from this Mod, but I'm not getting any Lockboxes after uninstalling Grimy's Loot Mod and its mods to allow you to mod DLC items and installing this Mod.

With the original Grimy's Loot Mod, I was getting a TON of lockboxes, but with this Mod, I haven't had a single one drop.
whitespacekilla  [vývojář] 10. kvě. 2017 v 11.42 
stefan_nieberding původně napsal:
I have a rather small problem: I can´tmodify any of the primary dlc weapons. That isn´t so bad for weapons like the bolt caster but pretty ♥♥♥♥♥♥ with the spark rifles, since you can´t improve unique weapons from the mod.

I'll need you to describe your issue more thoroughly. Spark rifles and bolt casters are gimped in the LW2 config as far as how many upgrade slots they have, but the ones that roll from the boxes have more slots (and should retain these slots).
whitespacekilla  [vývojář] 10. kvě. 2017 v 11.52 
DBF Warden Harry Dresden původně napsal:
I'm sure I'm getting drops from this Mod, but I'm not getting any Lockboxes after uninstalling Grimy's Loot Mod and its mods to allow you to mod DLC items and installing this Mod.

With the original Grimy's Loot Mod, I was getting a TON of lockboxes, but with this Mod, I haven't had a single one drop.

Drop percentage from ADVENT loot carriers is 10% - it's 20% from alien loot carriers. There can be up to 5 loot carriers in a mission. The boxes scale based on early, mid, late enemies and can drop 1 or 2 boxes, if they drop 2, it's a lower tier. Individual upgrades drop much more frequently.

If you know you are killing at least, say, 100 loot carriers (using additional icons or the like) and aren't getting any lockbox drops, the numbers are big enough that you probably aren't getting screwed by RNG (though this is still very possible) and there's likely a problem in your loot table configuration. Most commonly, you have directly edited the vanilla or long war 2 loot tables and because of the way XCOM2 config files work, you're going to have to manually merge the loot tables to make them work. A mod conflict is also possible.

A few users have reported having to start a new campaign to get the loot dropping at a percentage that matches the tables. That has not been my experience and is not my understanding of how that configuration works in the game (during testing, I frequently changed the loot tables mid campaign and saw the results reflected immediately upon starting the game back up). So, YMMV.
< >
Zobrazeno 14 z 4 komentářů
Na stránku: 1530 50