Black Mesa

Black Mesa

Black Mesa: Improved Xen v1.0
make this compatable with the new update plz
title says it all
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Showing 1-11 of 11 comments
KENNY 26 Jan, 2018 @ 9:52pm 
YES. WHY HAS THIS NOT BEEN ANSWERED!
RodBlanc 26 Mar, 2018 @ 9:03pm 
I read that still could work, but you need to do this, i'll trys just now

1.Go to Steam\steamapps\/workshop/content/362890/894282258/BMS/ copy gameinfo.txt
2. Paste it to Steam\steamapps\common\Black Mesa\bms\
3. Start Black Mesa.
4. Enable the Developer Console from Settings > Keyboard > Advanced.
5. Bind a key for the Developer Console.
6. Start Lambda Core.
7. Type "changelevel bm_c3a2h" into the console.
8. Finish Lambda Core.
9. You will be in Xen if you did it right.
SPONGEDOG001 14 Apr, 2018 @ 10:22am 
the maps crash if you are on public beta all you need to do is compile in hammer while your game is in public beta i would do it my self but most of the maps wont load in hammer for me cuz my pc is a steaming pile of ♥♥♥♥ if anyone else wants to do it be my guest
Jackerino 23 Apr, 2018 @ 2:47pm 
Originally posted by s37k SPONGEDOG001 YT`:
the maps crash if you are on public beta all you need to do is compile in hammer while your game is in public beta i would do it my self but most of the maps wont load in hammer for me cuz my pc is a steaming pile of ♥♥♥♥ if anyone else wants to do it be my guest

The .vmf's aren't included in the package, or anywhere for that matter. The maps won't load in hammer because the map files that allow you to edit them don't exist unless you decompile them. Which is going to give you a .vmf that's more than likely not going to successfully be able to be compiled anyway.
Last edited by Jackerino; 23 Apr, 2018 @ 2:47pm
SPONGEDOG001 30 Apr, 2018 @ 6:59pm 
well ether way the updates from public beta in the main game now so the creator should fix it now
CrusaderTheFirst 10 May, 2018 @ 12:20pm 
Yes! This needs updating! Xen-lookin areas before xen like the intro with the 4 vortigaunts and one of the areas in questionable ethics have wireframes. I think there may be more wireframe areas though.
.Fin 29 May, 2018 @ 12:51pm 
The game crashes :steamsad:

Originally posted by RodBlanc:

6. Start Lambda Core.
7. Type "changelevel bm_c3a2h" into the console.
Reverting the game back to CU4 doesn't make the mod show up anymore.
X 31 Jan, 2020 @ 11:20pm 
Originally posted by Jackerino:
Originally posted by s37k SPONGEDOG001 YT`:
the maps crash if you are on public beta all you need to do is compile in hammer while your game is in public beta i would do it my self but most of the maps wont load in hammer for me cuz my pc is a steaming pile of ♥♥♥♥ if anyone else wants to do it be my guest

The .vmf's aren't included in the package, or anywhere for that matter. The maps won't load in hammer because the map files that allow you to edit them don't exist unless you decompile them. Which is going to give you a .vmf that's more than likely not going to successfully be able to be compiled anyway.
you can use tool to compile bsp to vmf
Jackerino 31 Jan, 2020 @ 11:50pm 
Originally posted by sitbie_44:
Originally posted by Jackerino:

The .vmf's aren't included in the package, or anywhere for that matter. The maps won't load in hammer because the map files that allow you to edit them don't exist unless you decompile them. Which is going to give you a .vmf that's more than likely not going to successfully be able to be compiled anyway.
you can use tool to compile bsp to vmf

Although true, it usually isn't accurate to what the original vmf was, and the more complicated a map is, the more prone it is to getting broken from decompiling. It's generally not a good idea to do that.
rataj 11 Dec, 2020 @ 5:49am 
bump
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