Stellaris

Stellaris

MegaStructures Placement (for 2.7.0)
 This topic has been pinned, so it's probably important
ashall_123  [developer] 10 Apr, 2017 @ 1:36am
incompatible mod list
if you find a incompatible mod please post it here

Kinda incompatible (ie missing features from one mod or other)

Utopia Expanded: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=902204150
so after some random messing around with only this mod and Utopia Expanded activated the mods are kinda compatible, as the files are loaded in the order they appear my files will techniquely overwrite UEs. This means that if you use both will get my alterations to the base megastructures as well as "technically"(needs proper testing) all of the added features of UE such as the buildings/techs/etc. Of course this may be subject to change but your more then welcome on my end to try it for yourself

Glavius's AI Mod
The AI mod overwrites the dyson sphere and ring world files from this mod.

Incompatible

Megastructures(buff): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=902191667

Improved Megastructures:https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=902701397
Only part that doesnt conflict is its altered research
Last edited by ashall_123; 14 May, 2018 @ 4:19pm
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ashall_123  [developer] 10 Apr, 2017 @ 9:00pm 
Unfortunately the only way to fix it would to be to combine them code wise, the buff would be a simple number change and Utopia Expanded now includes pretty much all the features of this mod plus some. (just excludes the ability to demo colonised systems and as far as i know you cant have them in the same system)

EDIT: had a look at the mod, updated top of page
Last edited by ashall_123; 12 Apr, 2017 @ 12:44am
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