Stellaris

Stellaris

Human Fallen Empires BETA
 This topic has been pinned, so it's probably important
had  [developer] 21 May, 2017 @ 10:39am
Full (kind of) list of new features and vanilla changes
Population
  • Planet edict "Emergency evacuation".
  • Event to change main (founder) species of empire, if it no longer has any pop of main (founder) species.
  • Border conflict event.
  • Navigator guild tech.
  • Planetary shield gfx.

Leaders
  • New traits.
  • Refuge leaders event.

War in Heavens and Total War
  • All fallen empires can awake.
  • Supports up to 6 sides in "War in Heavens".
  • New Total War mechanic:
  • By default can be used only against fallens, but late game tech unlock it against regular empires.
  • New possibilities after the victory: make primitives, annexation, divide and subjugate, wipe out etc.

Mission Discovery
  • Get rewards by killing ships. Destruction of the enemies of space owner will allow you to get more rewards.
  • Dock to friendly empire.
  • Level of available improvements depends on the starbase lvl.
  • List of contracts:
    1. Pirate hunt.
    2. Embassy.
    3. Clear system.
    4. Join war.
  • For docking, you need to fly into the orbit of a friendly planet with a starbase in that system.

Pirates
  • Will appear during the game for each empire (except hives).
  • Will destroy mining stations and ravage planets.
  • Will steal pops for their own needs.
  • Will avoid well-protected systems and show logical behavior.
  • Have their own civics.
  • Have their own diplomacy (with ai support).
  • Have their own branch officies.
  • Pirate spawn chance increases by participation in the war and other cases.

Galactic Plague
  • Related events, technologies, war goals etc.
  • Will start at mid game, general difficulty depends on game's difficulty.
  • The plague spreads from planet to planet by hyperlanes.
  • Robots can't get sick.
  • Pops have immunity mechanics.

Brain Worms
  • All non-worm pops on planets with worm pop will be assimilated.
  • Worm pops can't procreate.
  • Planets with majority worm pops but non worm owner will join worm empire.
  • AI can detect worms.
  • Two new techs which allow build reservations for non worm pops.
  • Pops in reservation can't be assimilated.

Global events
Random event with galaxy scale effects.

Minor features
  • Commonwealth of Men extended - lore content for it
  • New origins.
  • New civics.
  • New traits.
  • New war goals.
  • New room pictures.
  • New opinion modifiers.
  • New ascension perk "Evolutionary Explosion".

Other vanilla changes
  • Slaves with Toiler job (slave world thing) can auto migrate.
Last edited by had; 3 Jun, 2024 @ 11:13am
< >
Showing 1-1 of 1 comments
had  [developer] 30 Jul, 2018 @ 6:54am 
Smiles for multiplayer chat
Or for your things you can rename.
Its worked by special symbol + code + whitespace.

Full list of smiles:

sad
aws
fry
fyeah
glory
neponi
nichosi
notch
pled
smlpeka
spk
whut
wonder

Example of use:
[img]https://steamuserimages-a.akamaihd.net/ugc/992366867836340682/B9C09A9FFC04175E5ED851EB027809BD06442E5A/[/img]
Last edited by had; 30 Jul, 2018 @ 7:18am
< >
Showing 1-1 of 1 comments
Per page: 1530 50