Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://www.dropbox.com/s/kd28idh1j5ze3is/bb_error_output_log.txt?dl=0
https://www.dropbox.com/s/k10ebmtae6mmjfl/bb_output_log-3.txt?dl=0
As for it not converting the blocks to paste, I've also reviewed that code and see no reason why it wouldn't convert them as they would non-mod blocks aside from the mod author didn't follow convention and label the blocks as decorations. Either that or they did not define the crafting recipe the standard way which bypassed the usual craftdata entry that my code relies on for getting the paste cost. Either way, you'd have to follow up with the mod author as I don't have a reasonable way to support them if they break convention.
Recipe
Terrain data: