Arma 3
[SP/CO-16]Freelancers - Tanoa at War 0.25
This topic has been locked
Atlas1205  [developer] 16 Apr, 2017 @ 1:53am
Full change log
V0.157
-Players now get an option to turn on and off time acceleration in SP using the bed at safe house 0.
-Protector SMG ammo is now added to vanilla shop. ADR-97 is also added to the vanilla shop.
-Attempting to fix "exceeding 144 groups" error. Feedbacks needed.
-Some adjustments on vehicle prices.
-Properties are put in place, but still not finished yet.
-You should be able to fix vehicles and heal players at the same time now, no matter if your role is a medic or an engineer.
-Disabled Arma saving. Players loading from previous saves have been having issues.


V0.156
-Supposedly fixed the Arena for dedicated server.
-Corrected many missed prices in the shop. Also dropped the price on all flashlights.
-The night should be a little brighter now.

V0.155
-Added Task Force Radio shops.
-Armored vehicle patrol is now optional. (Default is "NO", meaning only light, unarmored vehicles)


V0.154
-You can now repair and rearm vehicles at the cost of some money even if you are not an engineer.
-Fixed spawn point and price problems of GREF shop.
-Updated Zenophon's framework to the latest version.

V0.153
-Fixed Stringtable.xml so players in other languages can at least see the english text in shops (e.g. weapon prices and vehicle descriptions)
-Added a "price: " line to weapon descriptions in shops


V0.152
-Temporarily added an arena owner to safe house 0. You must have $10000 to play in the arena. If you win, it will return your $10000, plus $2000 reward.
-Kar98 and Mosin now only cost $200.
-Added 3 missed RHS US pistols.
-All accesories are now more expensive. (might change this)
-Reversed rebel equipments back to F2000 and TAVOR.
-Added RHS SAF shops (uniforms are not wearable).


V0.151
-Players should now no longer recieve an AK upon starting a new game.
-New cleanup script.
-In SP, Resetting progress also clear player garage now. Don't ask me why it doesn't work in MP, just give Bohemia your finger.


V0.15
-GREF units are now black and speak French (because they are native Tanoans)
-Rebels now use AKs instead of F2000 or Tavor.
-More details for the Scavengers' village.
-Added 33 capturable outposts.
-Reset in SP is now moved to a radio trigger. (press 0-0-0 to reset)
-Fixed a patrol vehicle spawn problem.


V0.141
-Added main quest 8.
-Optional cashier sound effect for recieving rewards.

V0.14
-Added ACE support/shops. (Pricing is WIP)
-You can now configure the revive system as mission's parameters.


V0.139
-Fixed an issue that prevented players from accessing RHS and SMA shops

V0.138
-Fixed some JIP support issues.

V0.137
-Removed the post processing effect
-Fixed a major addon check mistake.

V0.136
-Added GREF weapon and vehicle shops.
-Adjusted the prices of some vehicles to match their real-world prices.

V0.135 hotfix 2
-Mended some code for SP progress loading. before this, your character might lose his saved vest upon restarting the game.

V0.135 hotfix
-Fixed unwanted MCC dependency

V0.135
-Fixed CSAT vehicle spawning classes.
-You can now sleep for 6 hours (must be SP/server admin/host)
-Enemy vehicle patrols are now much more dangerous.
-Patrolling vehicles now only despawn if players abandon them (distance > 600m).

v0.134
-You can now fast travel. (using beds in safe houses)
-New marker icons for safe houses.
-Working on property systems. (not done yet)



V0.132
-Added RPG rockets to RHS RU shop.
-Fix safe house vehicle spawn points.
-Increased the price of all thermal vision goggles.

v0.131hotfix
-fixed main quest 7

v0.131
-Updated the Fisherman's side mission. (must finish his main quests first)
-Players now may lose gears on death(optional, default is off)

V0.13
-updated main quest 6 and 7
-Fixed RHS prices and added helicopters. Might revise them again later
-Players now may lose cash when killed(optional. MP only for now, default is 10%)
-Fixed a bugged code so hosts recieve rewards from side missions as well.


v0.122
-Added RHS US clothing and vehicles. Pricing is still WIP.

V0.121
-Fixed some issues in main quest 5
-Fixed hiring script for one unwanted comma.
-Turned down safe house music.
-Mission rewards significantly increased.

v0.12
-Updated main quest 5
-You can now store vehicles that don't have a human owner, as your own.
-Fixed "no enough money" when price equals to your cash.
-Fixed main quest 5 code problem.
-Beds now heal the saving player.


//Speical fu ck-yous
Bohemia's re-tarded editor publish window designers. For them, double tapping enter should be deleting already uploaded workshop items.
Bohemia for disabling "Allvariables" command against profilenamespace in MP. Resetting player status and garages under MP is made 10 times more difficult because of this.
Bohemia for making BIS_FNC_AmbientAnim not working properly in MP.
Bohemia for making few to none plain on this crap island, hindering the placement of large compositions.
Last edited by Atlas1205; 23 Apr, 2017 @ 9:38am