Arma 3
[SP/CO-16]Freelancers - Tanoa at War 0.25
 This topic has been pinned, so it's probably important
Atlas1205  [developer] 19 Apr, 2017 @ 12:40pm
A list of things to do/bugs to fix
Main goal: finish the main story quests.

To add:
-Fire support;
-Outpost friendlies (recruitable);
-Tiered recruitable civilians;
-Captured outposts/regions no longer spawns enemy patrols;
-Weapon shops instead of one magic terminal.

To fix:
-Job boards not working in MP
-"Error: No Unit"
-Some messed up zeno framework stuff.
Last edited by Atlas1205; 26 Jul, 2017 @ 6:55pm
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Showing 1-2 of 2 comments
Ollie 24 May, 2017 @ 9:52am 
Hi there. Loving this mission so far. I see you plan on adding more "Job Boards". Are the ones in the Outposts meant to work or are they just place holders?
Atlas1205  [developer] 24 May, 2017 @ 11:56am 
Originally posted by Ollie:
Hi there. Loving this mission so far. I see you plan on adding more "Job Boards". Are the ones in the Outposts meant to work or are they just place holders?

They don't work properly in MP. that's why i disabled them. they should work in SP.
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