ARK: Survival Evolved

ARK: Survival Evolved

SelMods [Discontinued]
 Ten wątek został przypięty, więc pewnie jest ważny
Selendras  [producent] 19 czerwca 2017 o 16:26
GameUserSettings.ini options
For help with .ini settings please see http://ark.gamepedia.com/Server_Configuration
  • Torpor of darts = Damage*Multiplier and will be delivered over 15 seconds.
  • Darts with Multipliers outside of the specified range will result in darts delivering default torpor so plesase be sure to check your setting against the supported range below.

[SELMods]
BinocsDefaultZoom=[1-6]
EnableAudioSpying=[True/False, or 1/0]

DisableWildDinoStr=[True/False, or 1/0]
DisableWildDinoStam=[True/False, or 1/0]
DisableWildDinoOxygen=[True/False, or 1/0]
DisableWildDinoFood=[True/False, or 1/0]
DisableWildDinoWeight=[True/False, or 1/0]
DisableWildDinoSpeed=[True/False, or 1/0]
DisableTameDinoStr=[True/False, or 1/0]
DisableTameDinoStam=[True/False, or 1/0]
DisableTameDinoOxygen=[True/False, or 1/0]
DisableTameDinoFood=[True/False, or 1/0]
DisableTameDinoWeight=[True/False, or 1/0]
DisableTameDinoSpeed=[True/False, or 1/0]

Stage1Damage=[Integer Value]
Stage1TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2Damage=[Integer Value]
Stage2TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3Damage=[Integer Value]
Stage3TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4Damage=[Integer Value]
Stage4TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

WorkstationCraftingSpeed=[Integer Value]

DisableWildLevels=[True/False, or 1/0]
HUDDelay=[Integer value - time in seconds the hud will remain up after tracking a target]

Stage1BowDamage=[Integer Value]
Stage1BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage1CrossbowDamage=[Integer Value]
Stage1CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage1CompoundBowDamage=[Integer Value]
Stage1CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage2BowDamage=[Integer Value]
Stage2BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2CrossbowDamage=[Integer Value]
Stage2CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2CompoundBowDamage=[Integer Value]
Stage2CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage3BowDamage=[Integer Value]
Stage3BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3CrossbowDamage=[Integer Value]
Stage3CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3CompoundBowDamage=[Integer Value]
Stage3CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage4BowDamage=[Integer Value]
Stage4BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4CrossbowDamage=[Integer Value]
Stage4CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4CompoundBowDamage=[Integer Value]
Stage4CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]


Defaults:
BinocsDefaultZoom=4
EnableAudioSpying=0
DisableWildDinoStr=0
DisableWildDinoStam=0
DisableWildDinoOxygen=0
DisableWildDinoFood=0
DisableWildDinoWeight=0
DisableWildDinoSpeed=0
DisableTameDinoStr=0
DisableTameDinoStam=0
DisableTameDinoOxygen=0
DisableTameDinoFood=0
DisableTameDinoWeight=0
DisableTameDinoSpeed=0
Stage1Damage=10
Stage1TorpMultiplier=25
Stage2Damage=10
Stage2TorpMultiplier=50
Stage3Damage=10
Stage3TorpMultiplier=100
Stage4Damage=10
Stage4TorpMultiplier=200
WorkstationCraftingSpeed=3
DisableWildLevels=0
HUDDelay=0
Stage1BowDamage=20
Stage1BowTorpMultiplier=5
Stage1CrossbowDamage=35
Stage1CrossbowTorpMultiplier=5
Stage1CompoundBowDamage=27
Stage1CompoundBowTorpMultiplier=5
Stage2BowDamage=20
Stage2BowTorpMultiplier=10
Stage2CrossbowDamage=35
Stage2CrossbowTorpMultiplier=10
Stage2CompoundBowDamage=27
Stage2CompoundBowTorpMultiplier=10
Stage3BowDamage=20
Stage3BowTorpMultiplier=20
Stage3CrossbowDamage=35
Stage3CrossbowTorpMultiplier=20
Stage3CompoundBowDamage=27
Stage3CompoundBowTorpMultiplier=20
Stage4BowDamage=20
Stage4BowTorpMultiplier=40
Stage4CrossbowDamage=35
Stage4CrossbowTorpMultiplier=40
Stage4CompoundBowDamage=27
Stage4CompoundBowTorpMultiplier=40
Ostatnio edytowany przez: Selendras; 6 stycznia 2018 o 19:20
< >
Wyświetlanie 1-15 z 20 komentarzy
Hans 21 czerwca 2017 o 1:11 
A quick question about these ini files. Do I add this to the gameusersettings.ini in this directory? F:\Server\Servers\Server2\ShooterGame\Saved\Config\WindowsServer

sorry to bother you or anyone for that matter. I didn't really tried to mess around these parts of the game
Ostatnio edytowany przez: Hans; 21 czerwca 2017 o 1:14
[OCG]Succy 23 czerwca 2017 o 17:04 
these would go in your GameUserSettings.ini after the last script under this title [/script/shootergame.shootergameusersettings] with space and then [SELMods] as the title for this script
Hans 23 czerwca 2017 o 18:32 
ahh ok thanks for the reply I was just worried whether to put it in my game directory or my server directory
Venom 24 czerwca 2017 o 17:07 
can you say what the code for tame health and torpor is ?
Ostatnio edytowany przez: Venom; 24 czerwca 2017 o 17:12
Selendras  [producent] 25 czerwca 2017 o 7:08 
Health and torpor are always displayed. I have not implemented and ini options for those two settings.
TutoDS 27 czerwca 2017 o 3:49 
Put more torpor in darts change max 200 to 9000 for use in tame dinos other mods
Selendras  [producent] 27 czerwca 2017 o 3:52 
?? I dont understand... you can get the max torpor to a ridiculous level with the given items... damage of 30 and multiplier of 200 gives you 6,000 torpor from 1 dart. Unless you are taming lvl 600 Dinos that should do the trick lol.
Ostatnio edytowany przez: Selendras; 27 czerwca 2017 o 3:54
TutoDS 27 czerwca 2017 o 5:08 
In ark eternal dinos are lvl 1000
Wherisme 28 czerwca 2017 o 16:09 
i fully agree with TutoDS, ark eternal has dinos with millions of torpor. i saw a lvl 600 argy with 20million!!! would hate to see the torpor on an 1000 giga
Selendras  [producent] 28 czerwca 2017 o 16:46 
I could add a few multipliers but I want to keep the number down. Due to the way damage calculates in the dev kit the damage profiles are actually assets I have to create and maintain not just variables. For each valid multiplier I have to create a damage profile asset then each dart needs code to look for this value in the ini and then load up the appropriate profile. Obviously you can see how taking the multipliers all the way up to 9,000 would get obscene. If I were to add 2-3 more multipliers what would you like them to be to support Ark Eternal?
lvlyth 28 czerwca 2017 o 17:20 
Does the dart damage have a hard cap? While Prime Argents from Eternal may have 20mil Torp, they also have several million HP, setting dart damage to something like 10,000 (gives 2mil torp over 15 sec) would be sufficient for example..
Selendras  [producent] 28 czerwca 2017 o 21:08 
Dart damage can be any integer value. That part is actualy just a variable. The multiplier is the part where I have extra work.
Ostatnio edytowany przez: Selendras; 2 sierpnia 2017 o 2:03
lvlyth 6 lipca 2017 o 16:32 
I forgot to mention, the mod Eternal also has lightning/poison dinos which do 10,000/20,000 torp per sec... the bigger tames, like primes, are meant to be tamed with those torp dinos
Venom 7 lipca 2017 o 6:45 
Początkowo opublikowane przez Selendras:
Health and torpor are always displayed. I have not implemented and ini options for those two settings.

ok thanks
it is Possible that you can do this in the Futre?
I think thats be nice for PVP Server :)
Kane 14 września 2017 o 10:45 
what is Stage1Damage and Stage1TorpMultiplier etc in regards to? The others are self explanatory - Bow, Crossbow, Compond bow.
< >
Wyświetlanie 1-15 z 20 komentarzy
Na stronę: 1530 50