ARK: Survival Evolved
SelMods [Discontinued]
 กระทู้นี้ถูกปักหมุด เพราะฉะนั้นอาจเป็นกระทู้สำคัญ
Selendras  [ผู้พัฒนา] 19 มิ.ย. 2017 @ 4: 26pm
GameUserSettings.ini options
For help with .ini settings please see http://ark.gamepedia.com/Server_Configuration
  • Torpor of darts = Damage*Multiplier and will be delivered over 15 seconds.
  • Darts with Multipliers outside of the specified range will result in darts delivering default torpor so plesase be sure to check your setting against the supported range below.

[SELMods]
BinocsDefaultZoom=[1-6]
EnableAudioSpying=[True/False, or 1/0]

DisableWildDinoStr=[True/False, or 1/0]
DisableWildDinoStam=[True/False, or 1/0]
DisableWildDinoOxygen=[True/False, or 1/0]
DisableWildDinoFood=[True/False, or 1/0]
DisableWildDinoWeight=[True/False, or 1/0]
DisableWildDinoSpeed=[True/False, or 1/0]
DisableTameDinoStr=[True/False, or 1/0]
DisableTameDinoStam=[True/False, or 1/0]
DisableTameDinoOxygen=[True/False, or 1/0]
DisableTameDinoFood=[True/False, or 1/0]
DisableTameDinoWeight=[True/False, or 1/0]
DisableTameDinoSpeed=[True/False, or 1/0]

Stage1Damage=[Integer Value]
Stage1TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2Damage=[Integer Value]
Stage2TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3Damage=[Integer Value]
Stage3TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4Damage=[Integer Value]
Stage4TorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

WorkstationCraftingSpeed=[Integer Value]

DisableWildLevels=[True/False, or 1/0]
HUDDelay=[Integer value - time in seconds the hud will remain up after tracking a target]

Stage1BowDamage=[Integer Value]
Stage1BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage1CrossbowDamage=[Integer Value]
Stage1CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage1CompoundBowDamage=[Integer Value]
Stage1CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage2BowDamage=[Integer Value]
Stage2BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2CrossbowDamage=[Integer Value]
Stage2CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage2CompoundBowDamage=[Integer Value]
Stage2CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage3BowDamage=[Integer Value]
Stage3BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3CrossbowDamage=[Integer Value]
Stage3CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage3CompoundBowDamage=[Integer Value]
Stage3CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]

Stage4BowDamage=[Integer Value]
Stage4BowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4CrossbowDamage=[Integer Value]
Stage4CrossbowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]
Stage4CompoundBowDamage=[Integer Value]
Stage4CompoundBowTorpMultiplier=[4,5,10,15,20,25,30,35,40,45,50,75,100,125,150,175,200]


Defaults:
BinocsDefaultZoom=4
EnableAudioSpying=0
DisableWildDinoStr=0
DisableWildDinoStam=0
DisableWildDinoOxygen=0
DisableWildDinoFood=0
DisableWildDinoWeight=0
DisableWildDinoSpeed=0
DisableTameDinoStr=0
DisableTameDinoStam=0
DisableTameDinoOxygen=0
DisableTameDinoFood=0
DisableTameDinoWeight=0
DisableTameDinoSpeed=0
Stage1Damage=10
Stage1TorpMultiplier=25
Stage2Damage=10
Stage2TorpMultiplier=50
Stage3Damage=10
Stage3TorpMultiplier=100
Stage4Damage=10
Stage4TorpMultiplier=200
WorkstationCraftingSpeed=3
DisableWildLevels=0
HUDDelay=0
Stage1BowDamage=20
Stage1BowTorpMultiplier=5
Stage1CrossbowDamage=35
Stage1CrossbowTorpMultiplier=5
Stage1CompoundBowDamage=27
Stage1CompoundBowTorpMultiplier=5
Stage2BowDamage=20
Stage2BowTorpMultiplier=10
Stage2CrossbowDamage=35
Stage2CrossbowTorpMultiplier=10
Stage2CompoundBowDamage=27
Stage2CompoundBowTorpMultiplier=10
Stage3BowDamage=20
Stage3BowTorpMultiplier=20
Stage3CrossbowDamage=35
Stage3CrossbowTorpMultiplier=20
Stage3CompoundBowDamage=27
Stage3CompoundBowTorpMultiplier=20
Stage4BowDamage=20
Stage4BowTorpMultiplier=40
Stage4CrossbowDamage=35
Stage4CrossbowTorpMultiplier=40
Stage4CompoundBowDamage=27
Stage4CompoundBowTorpMultiplier=40
แก้ไขล่าสุดโดย Selendras; 6 ม.ค. 2018 @ 7: 20pm
< >
กำลังแสดง 1-15 จาก 20 ความเห็น
A quick question about these ini files. Do I add this to the gameusersettings.ini in this directory? F:\Server\Servers\Server2\ShooterGame\Saved\Config\WindowsServer

sorry to bother you or anyone for that matter. I didn't really tried to mess around these parts of the game
แก้ไขล่าสุดโดย Hans; 21 มิ.ย. 2017 @ 1: 14am
these would go in your GameUserSettings.ini after the last script under this title [/script/shootergame.shootergameusersettings] with space and then [SELMods] as the title for this script
ahh ok thanks for the reply I was just worried whether to put it in my game directory or my server directory
can you say what the code for tame health and torpor is ?
แก้ไขล่าสุดโดย Venom; 24 มิ.ย. 2017 @ 5: 12pm
Selendras  [ผู้พัฒนา] 25 มิ.ย. 2017 @ 7: 08am 
Health and torpor are always displayed. I have not implemented and ini options for those two settings.
Put more torpor in darts change max 200 to 9000 for use in tame dinos other mods
Selendras  [ผู้พัฒนา] 27 มิ.ย. 2017 @ 3: 52am 
?? I dont understand... you can get the max torpor to a ridiculous level with the given items... damage of 30 and multiplier of 200 gives you 6,000 torpor from 1 dart. Unless you are taming lvl 600 Dinos that should do the trick lol.
แก้ไขล่าสุดโดย Selendras; 27 มิ.ย. 2017 @ 3: 54am
In ark eternal dinos are lvl 1000
i fully agree with TutoDS, ark eternal has dinos with millions of torpor. i saw a lvl 600 argy with 20million!!! would hate to see the torpor on an 1000 giga
Selendras  [ผู้พัฒนา] 28 มิ.ย. 2017 @ 4: 46pm 
I could add a few multipliers but I want to keep the number down. Due to the way damage calculates in the dev kit the damage profiles are actually assets I have to create and maintain not just variables. For each valid multiplier I have to create a damage profile asset then each dart needs code to look for this value in the ini and then load up the appropriate profile. Obviously you can see how taking the multipliers all the way up to 9,000 would get obscene. If I were to add 2-3 more multipliers what would you like them to be to support Ark Eternal?
Does the dart damage have a hard cap? While Prime Argents from Eternal may have 20mil Torp, they also have several million HP, setting dart damage to something like 10,000 (gives 2mil torp over 15 sec) would be sufficient for example..
Selendras  [ผู้พัฒนา] 28 มิ.ย. 2017 @ 9: 08pm 
Dart damage can be any integer value. That part is actualy just a variable. The multiplier is the part where I have extra work.
แก้ไขล่าสุดโดย Selendras; 2 ส.ค. 2017 @ 2: 03am
I forgot to mention, the mod Eternal also has lightning/poison dinos which do 10,000/20,000 torp per sec... the bigger tames, like primes, are meant to be tamed with those torp dinos
โพสต์ดั้งเดิมโดย Selendras:
Health and torpor are always displayed. I have not implemented and ini options for those two settings.

ok thanks
it is Possible that you can do this in the Futre?
I think thats be nice for PVP Server :)
what is Stage1Damage and Stage1TorpMultiplier etc in regards to? The others are self explanatory - Bow, Crossbow, Compond bow.
< >
กำลังแสดง 1-15 จาก 20 ความเห็น
ต่อหน้า: 1530 50