Space Engineers

Space Engineers

Cloaking Device (Updated)
oneiroi 12 Jan, 2018 @ 7:52pm
Crashing
Whenever I activate the device, it crashes. When I opened up the log, it told me this.

2018-01-12 21:48:09.609 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at IndustrialAutomaton.CloakingDevice.CloakingDevice.UpdateBeforeSimulation10()
at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateBeforeSimulation10(Boolean entityUpdate)
at VRage.Game.Entity.MyGameLogic.<UpdateBeforeSimulation>b__1(MyGameLogicComponent c)
at VRage.Collections.MyDistributedUpdater`2.Iterate(Action`1 p)
at VRage.Game.Entity.MyGameLogic.UpdateBeforeSimulation()
at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)