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It appears to be kind of bugged and the inactive element for having train engines on both ends which only shows for trains still catches the raycast of the mouse, making it impossible to click the apply or default button. After going to the trains tab and going away from it the element properly deactivates and you can press the apply and default buttons, though you have to click on the lower half, so something is still funky there.
Hope that helps though
what a hero!
Custom Assets: 1346491314.Pedestrian Elevated Pillar: Duplicate prefab name
Custom Assets: 1346491314.Ama P XS1_Data: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Elevated Pillar: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Elevated Pillar: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Elevated2: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Elevated3: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Slope1: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Tunnel1: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Elevated2: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Elevated3: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Slope1: Duplicate prefab name
Custom Assets: 1346491314.Pedestrian Tunnel1: Duplicate prefab name
Custom Assets: 1229660986.CN-Pillar_Data: Duplicate prefab name
Custom Assets: 2657964937.Modern Elevated Bypass Station_Data: NetInfo missing
Custom Assets: 2715670192.Custom Single Point Interchange_Data: NetInfo missing
Custom Assets: 2727015470.Towed Car Trailer 2_Data: Duplicate prefab name [BrokenAssetException]
Details:
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