Garry's Mod

Garry's Mod

ttt_community_pool_2017
Southpaw 2019년 3월 18일 오후 1시 46분
Crashing
Great map, but it has crashed a hand-full of times, mid-round.

I've done some research and found out that you may need to reduce the visleaf count in your map via func_detail, etc.

It's the best pool map out there, but it's too unreliable.
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poppy_ 2019년 3월 18일 오후 3시 55분 
pls take a look at the optimization in this SovietZombie™ https://drive.google.com/file/d/1r7z_sakc7E6dmvM6tiyVUxvUE3F7vWwZ/view?usp=sharing

A lot of the hint/skips on your map are unnecessary and could be causing crashes for some people due to the amount of visleaf splitting is such small areas. something like this should work just as well and cause less issues.
SovietZombie™  [개발자] 2019년 3월 19일 오후 3시 28분 
Thanks i will have a look at fixing this when i've got some free time.:steamhappy:
poppy_ 2019년 3월 19일 오후 3시 35분 
ok thank you!
Southpaw 2019년 6월 30일 오전 11시 47분 
Thought to test it out again, map ended up crashing and produced this error

L 04/23/2019 - 22:43:11: Engine error: area(1==50462976, 2==0) >= numareas (15): Check if engine->ResetPVS() was called from ClientSetupVisibility

Please update the map, it's the best version of this map let down by the fact that it crashes
Southpaw 님이 마지막으로 수정; 2019년 6월 30일 오전 11시 47분
SovietZombie™  [개발자] 2019년 7월 1일 오후 12시 45분 
The crashing error should hopefully be fixed, sorry about the wait!
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