Arma 3
OPTRE: Kavala Streets
QuasiSnipr1048  [developer] 2 Jun, 2017 @ 3:37pm
Bug Reports
Please report any issues you had while playing the mission here. I will try to correct any bugs as quickly and as best I can. Keep in mind I may not be able to correct any issues caused by other mods, but I will do my best to ensure compatibility.
Last edited by QuasiSnipr1048; 3 Jun, 2017 @ 5:31am
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Showing 1-11 of 11 comments
Scorch6215 29 Jun, 2017 @ 12:46pm 
First of all, wanna say that I love this idea, ODST was one of my favorite Halo games. My bug however, is that I cannot find Scorpio 3. No body, no guy, and no evidence that he was even there. I haven't checked Scorpio 4's location yet, but I will post again if I encounter the same issue with him.

Edit: Scorpio 4 is not there either. am I just missing them? I've checked the whole building in both cases as well as the surrounding ones.
Last edited by Scorch6215; 29 Jun, 2017 @ 12:52pm
QuasiSnipr1048  [developer] 29 Jun, 2017 @ 12:52pm 
Ah, I think I know what is causing that. I'll try to fix that later today, if not tomorrow.
Scorch6215 29 Jun, 2017 @ 12:54pm 
Originally posted by QuasiSnipr1048:
Ah, I think I know what is causing that. I'll try to fix that later today, if not tomorrow.

Awesome, thanks man. I really enjoyed what I did play of the scenario by the way. While I'm at it, when I died and reloaded the save, my ODST HUD went away.
QuasiSnipr1048  [developer] 29 Jun, 2017 @ 1:02pm 
Originally posted by Skidmark6215:
Originally posted by QuasiSnipr1048:
Ah, I think I know what is causing that. I'll try to fix that later today, if not tomorrow.

Awesome, thanks man. I really enjoyed what I did play of the scenario by the way. While I'm at it, when I died and reloaded the save, my ODST HUD went away.
That may be an issue with OPTRE rather than the mission. I've come across bugs like that in creating scenarios using the mod. But I'll look into that as well just to be safe.

I'm glad you enjoyed the mission. I'd like to add a whole lot more to it, but I'm taking it slow for a bit to gauge reactions. Gives me more time to plan what I want to do and research how to do it.
QuasiSnipr1048  [developer] 30 Jun, 2017 @ 12:45pm 
Issue with Scorpio 3 not appearing has been fixed. A thorough search at his marker should reveal where he is. (Note to self: Don't mess with probability of presence anymore)

Still not sure what is causing the HUD to disappear on revert. Again, it could be an issue with OPTRE itself or perhaps a conflicting mod, and I was not able to replicate it on my end. The ODST HUD has been a major issue with the mod, unfortunately, but hopefully those guys can make a fix real soon.
Scorch6215 1 Jul, 2017 @ 4:41pm 
Originally posted by QuasiSnipr1048:
Issue with Scorpio 3 not appearing has been fixed. A thorough search at his marker should reveal where he is. (Note to self: Don't mess with probability of presence anymore)

Still not sure what is causing the HUD to disappear on revert. Again, it could be an issue with OPTRE itself or perhaps a conflicting mod, and I was not able to replicate it on my end. The ODST HUD has been a major issue with the mod, unfortunately, but hopefully those guys can make a fix real soon.

Awesome, I'll take a look at it when I can. For now though, have you had any issues with the M7 Caseless and the LMG not appearing in the arsenal when trying to outfit your units in the 3DEN editor? I'm currently having that issue right now and nothing I do seems to be able to fix it.

Also yeah, the lack of HUD thing is an OPTRE thing nothing to do with your scenario, I checked around a little today.
Last edited by Scorch6215; 1 Jul, 2017 @ 4:42pm
QuasiSnipr1048  [developer] 1 Jul, 2017 @ 5:01pm 
Originally posted by Skidmark6215:
Originally posted by QuasiSnipr1048:
Issue with Scorpio 3 not appearing has been fixed. A thorough search at his marker should reveal where he is. (Note to self: Don't mess with probability of presence anymore)

Still not sure what is causing the HUD to disappear on revert. Again, it could be an issue with OPTRE itself or perhaps a conflicting mod, and I was not able to replicate it on my end. The ODST HUD has been a major issue with the mod, unfortunately, but hopefully those guys can make a fix real soon.

Awesome, I'll take a look at it when I can. For now though, have you had any issues with the M7 Caseless and the LMG not appearing in the arsenal when trying to outfit your units in the 3DEN editor? I'm currently having that issue right now and nothing I do seems to be able to fix it.

Also yeah, the lack of HUD thing is an OPTRE thing nothing to do with your scenario, I checked around a little today.
Also an issue with the mod. Made the mission a bit of a pain to make as well. Last video update from the mod guys said that it was still a work in progress.
Scorch6215 1 Jul, 2017 @ 5:08pm 
Originally posted by QuasiSnipr1048:
Originally posted by Skidmark6215:

Awesome, I'll take a look at it when I can. For now though, have you had any issues with the M7 Caseless and the LMG not appearing in the arsenal when trying to outfit your units in the 3DEN editor? I'm currently having that issue right now and nothing I do seems to be able to fix it.

Also yeah, the lack of HUD thing is an OPTRE thing nothing to do with your scenario, I checked around a little today.
Also an issue with the mod. Made the mission a bit of a pain to make as well. Last video update from the mod guys said that it was still a work in progress.

Weird, I had the M7 Caseless not to long ago, like literally days ago, but now? Gone.
Scorch6215 8 Jul, 2017 @ 7:42am 
Heyo! got Scorpio 3 "King" But haven't been able to locate Scorpio 4 yet but I'm still looking. In the meantime, maybe you could make your allies invulnerable because I dunno about 4 but King is pretty useless. He can't follow me through buildings so that makes evading patrols that much harder and when he does follow me it's at a relatively large distance which in this case isn't a very good thing. Furthermore, every time we get into a firefight since there's usually not much cover I either have to do all the work or King dies and I have to kill everyone myself anyway. Still a fun scenario though.
QuasiSnipr1048  [developer] 8 Jul, 2017 @ 8:35am 
I'll give you a hint: check the buildings thoroughly.

Yeah, the AI are not that great at navigation in CQC. I have made a "certain character" invincible for Easter egg reasons, though it is very rare that he will spawn in, but sure I'll make sure to change that. Also, I don't remember naming him King. In fact, that's weird that he has a name in the first place since I just make their names their callsigns as well.
Scorch6215 8 Jul, 2017 @ 9:05am 
...wierd, that's what it says his name is on the squad screen. yeah, Arma was meant for a more open warfare style game wasn't it...
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