Garry's Mod

Garry's Mod

VertiCo_b3
 This topic has been pinned, so it's probably important
VxPx  [developer] 24 Jun, 2017 @ 12:37pm
gm_VertiCo_b3
What's changed?

b3:
  • Added fog
  • Moved some props around due to how they're modeled
  • Added map settings (enable/disable barriers for unused floors, access to the settings room (disabled by default), Elevator shaft falling damage, Exterior falling damage, fog)
  • Changed some textures (e.g. glass on the 86th floor)
  • Increased optimization
  • The skybox crane windows are now breakable
  • Increased the skybox height
todo:

-I'm planning to make individual signs for the settings in the settings room to stop any confusion that users might have.
-Experiment with a moving crane
-look into possibly adding a floor or two while still keeping the darkness of the building's bottom floors

I'm opening up this discussion page for feedback, comments, questions on the new map version. I will post another discussion page for suggestions/ideas, so post those there. Remember to follow [https://support.steampowered.com/kb_article.php?ref=4045-USHJ-3810] Steam's Rules for User-Generated Content [/url]