Don't Starve Together

Don't Starve Together

DsMMO
Jodlio  [developer] 21 Jun, 2017 @ 4:42pm
There is a bug or problem? Post it in here :)
If you encounter any problems, bugs or crashes you can post them in here.
The most helpful thing for me would be a copy of your error log.

You can find the log file at this location:

If you are playing on a world without caves:

Linux
~/.klei/DoNotStarveTogether/client_log.txt

Mac
~/Documents/DoNotStarveTogether/client_log.txt

Windows
Documents/DoNotStarveTogether/client_log.txt



If you are playing on a world with caves:
X represents the number of your world (on which place it is shown when you start a world)

Linux
~/.klei/DoNotStarveTogether/Cluster_X/Master/server_log.txt

Mac
~/Documents/DoNotStarveTogether/Cluster_X/Master/s.txt

Windows
Documents/DoNotStarveTogether/Cluster_X/Master/s.txt


Thank you very much for your help!

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Showing 1-15 of 46 comments
kooky112 21 Jun, 2017 @ 9:44pm 
To be quite honest, I have a total of 49 different mods installed. I've tested ALL of them and MMO is the one causing the crashes. I have one installed where there is no more health penalty when you die, and yes I do use caves. I do not use the DST server application, I am a local machine host when I am playing whihc is how I test my mod 'The Chester Family'.
Jodlio  [developer] 22 Jun, 2017 @ 3:20am 
The problem is that I cant solve that issue without knowing what is the cause of it. For me, it doesnt crash when I die, so I cant reproduce the crash. So it has to be a compatibility issue or a special circumstance I didnt consider.
It would really help me if I had some kind of error message or logs to go on :)
Pizza-Hut 23 Jun, 2017 @ 11:55am 
Need recipe fix..

Ritual of redness (level 3)
2 x rot 1 x berry 1 x fireflies = "What am i missing..?"
derpiestderp :3 25 Jun, 2017 @ 8:35am 
the dsmmo_set(player_name, action, level) command doesn't work
:steamsad:
Jodlio  [developer] 27 Jun, 2017 @ 5:29am 
@P-C
Thank you very much!
The counter was wrong in the Ritual of redness and Ritual of juicyness.

Next update will hopefully be up today. There are some critical changes I want to make sure to get right this time^^


@derpiest derp
Did you make sure to put the player_name and action in brackets?

An example would be:
dsmmo_set("Jodlio", "chop", 3)
pinkmollies 29 Jun, 2017 @ 7:26am 
there is a bug where it crashes my dedicated:
[00:23:18]: [string "../mods/workshop-942328680/scripts/componen..."]:768: attempt to index field 'attacker' (a nil value) LUA ERROR stack traceback: ../mods/workshop-942328680/scripts/components/DsMMO.lua:768 in (local) fn (Lua) <765-790> scripts/entityscript.lua:998 in (method) PushEvent (Lua) <985-1012> scripts/components/combat.lua:446 in (method) GetAttacked (Lua) <393-463> scripts/components/grue.lua:153 in (method) OnUpdate (Lua) <127-160> scripts/update.lua:192 in () ? (Lua) <149-228>
Jodlio  [developer] 29 Jun, 2017 @ 7:37am 
Do you have the newest version? This should have been fixed with the last update :)
MrTailson 29 Jun, 2017 @ 9:12am 
My game crashes when a friend of mine gets attacked by the darkness while we are using this mod in multiplayer.
Jodlio  [developer] 29 Jun, 2017 @ 2:30pm 
This was fixed in the last version. Just update and it should be fine
MrTailson 29 Jun, 2017 @ 2:31pm 
Originally posted by Jodlio:
This was fixed in the last version. Just update and it should be fine
My friend and I just did. This happened two days ago, and it still happened when we played it earlier today.
Jodlio  [developer] 29 Jun, 2017 @ 6:25pm 
Uh you are right. Found another bug connected to this issue.
I cant test it at the moment, but I believe it should be fixed now
Pizza-Hut 30 Jun, 2017 @ 4:21am 
https://gifs.com/gif/dsmmo-report-mwrYKR

I found a bug

When 'Double the sh*t' activated, Guano is spawned somewhere.
If the guano gets on fire, it will cause HEAVY lag!!
[summer fire OR incendiary #get charcoal#]
Last edited by Pizza-Hut; 30 Jun, 2017 @ 4:24am
MrTailson 30 Jun, 2017 @ 5:47am 
Thank you so much for fixing this error. I can't tell you enough how grateful I am to have seen a developer of a mod actually actively working on it to fix any bugs that are reported. I know that there are many out there that do so, but none that I've actually seen right before me. So again, thank you.
[02:24:42]: [string "../mods/workshop-942328680/scripts/componen..."]:56: calling 'SetPosition' on bad self (number expected, got no value)
LUA ERROR stack traceback:
=[C]:-1 in (method) SetPosition (C) <-1--1>
../mods/workshop-942328680/scripts/components/DsMMO.lua:56 in (upvalue) spawn_to_target (Lua) <55-57>
../mods/workshop-942328680/scripts/components/DsMMO.lua:744 in (local) fn (Lua) <690-764>
scripts/entityscript.lua:998 in (method) PushEvent (Lua) <985-1012>
scripts/entityscript.lua:1267 in (method) PerformBufferedAction (Lua) <1261-1279>
scripts/stategraphs/SGwilson.lua:4260 in (field) fn (Lua) <4257-4263>
scripts/stategraph.lua:568 in (upvalue) origin_updateState (Lua) <536-580>
../mods/workshop-942328680/scripts/components/DsMMO.lua:847 in (method) UpdateState (Lua) <838-848>
scripts/stategraph.lua:607 in (method) Update (Lua) <599-627>
scripts/stategraph.lua:125 in (method) Update (Lua) <109-148>
scripts/update.lua:218 in () ? (Lua) <149-228>
MrTailson 3 Jul, 2017 @ 12:11pm 
I don't know if this is a bug or not, but the console commands to set certain actions doesn't seem to actually work when I use them. I died in my server, and my action levels were reduced, so I used the code for chop to increase it back to lvl 8, but I wasn't chopping fast like I used to, and the same goes for mining. Please help me better understand how these work. The only time it does work is if I leave and rejoin the server, but since I am the host, I can't without disrupting everyone else.
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