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1 mec, 100 supplies, 20 alloys, 10 crystals, and 2 cores is a bit outrageous for a low stat unit like it is on higher difficulties. at that price id expect a unit that can literally carry a rookie squad.
would like to see high aim, 1 or 2 pts of armor, higher health or maybe a shield, and mechanical chasis so its immune to fire and poision like a true mec. Still enjoying the mod tho man, good work.
Well technically, it should be immune to poison and fire already (unless I have to do something else to fix it). I'll think about buffing the Reaper a little in the meantime.
i had one catch on fire today is the only reason i mentioned it, might be another mod causing that though, not sure. The buff is my preference, high cost buffed up units are always satisfying to wreck some advent with tho.
I think they can catch on fire but they won't take any damage from it (Needs further feedback to confirm).
I'll have to look and see if an armor buff is possible with a character without armor.
I think Commander and Legend difficulty stats might be underwhelming at the moment. Let me know what you think.
i do think its much better tho, enjoying it for sure.