Europa Universalis IV

Europa Universalis IV

Uber Custom Nations
Dax  [개발자] 2020년 6월 10일 오후 7시 00분
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ubermann 2021년 6월 1일 오후 12시 17분 
maybe implement more national ideas that you normally couldn't choose in the editor?
ubermann 님이 마지막으로 수정; 2021년 6월 1일 오후 12시 18분
Dax  [개발자] 2021년 6월 1일 오후 1시 48분 
Ludovicus Trifolium 님이 먼저 게시:
maybe implement more national ideas that you normally couldn't choose in the editor?
Any suggestions? I added in the transport combat ability on a recommendation, so always happy to take more.
ubermann 2021년 6월 3일 오후 8시 50분 
Dax 님이 먼저 게시:
Ludovicus Trifolium 님이 먼저 게시:
maybe implement more national ideas that you normally couldn't choose in the editor?
Any suggestions? I added in the transport combat ability on a recommendation, so always happy to take more.

idk, maybe all power cost or something like monument upgrade cost reduction
(i have no idea how modding works and how much effort it is to implement such things)
The Canadian 2022년 6월 26일 오전 2시 27분 
Can you look into adding Revolutionary Republic to the available options for a custom nation start?
choconinja 2022년 8월 20일 오후 5시 19분 
Can you add great mongol state as an available option at game start?
Bring the Jubilee! 2022년 8월 31일 오전 11시 08분 
Some countries like the Netherlands/Holland can have two modifiers in one national idea slot. Take "Dutch Trading Spirit" for example, it gives +1 merchant and +10% trade range. Is there a way to implement this into the custom nation designer as well? Perhaps we could stack like 10 modifiers in one slot. This way, players could implement way more modifiers than usual.
Bossatron546 2023년 2월 24일 오후 4시 59분 
Could you add this mod to paradox plaza
Dax  [개발자] 2023년 11월 6일 오후 5시 41분 
@Bossatron546 I've submitted a ticket to Paradox to fix it
A long while back someone uploaded it without my consent and now Paradox Mods won't allow me to upload it due to name in use
Dax  [개발자] 2023년 11월 6일 오후 5시 42분 
Bring the Jubilee! 님이 먼저 게시:
Some countries like the Netherlands/Holland can have two modifiers in one national idea slot. Take "Dutch Trading Spirit" for example, it gives +1 merchant and +10% trade range. Is there a way to implement this into the custom nation designer as well? Perhaps we could stack like 10 modifiers in one slot. This way, players could implement way more modifiers than usual.
It's tricky since the way the options work, I would have to manually add an option for every single combination
I might add some for common ones, but the lack of ability to search at all makes me hesitant
siradg 2023년 11월 15일 오전 4시 19분 
Can you add a tech changer. So you can make a tech lvl 12 nation in 1444
Dax  [개발자] 2023년 11월 15일 오전 6시 14분 
I'll check but I don't believe so
There is a work around, however. You can use the Tech Cost reduction idea to get you there. It would also keep you ahead of time by about the same amount. I'm not sure the level you would want to give it as tech costs go up quick.
Far 2025년 5월 18일 오전 10시 15분 
Could you add expand infrastructure cost modifier as a national idea? This effect is already present in the infrastructure idea group.
The Doom Slayer 2025년 7월 25일 오전 9시 00분 
make it so vassals can be made for example nation 1 is overlord of nation 2 and 3
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