Team Fortress 2

Team Fortress 2

The Smasher
Herba 20 Jun, 2014 @ 7:55am
Stats
you know what to do....
< >
Showing 1-15 of 145 comments
ReMiX 22 Jun, 2014 @ 9:01pm 
"The Smasher"
+Can remove sappers from friendly buildings
+Does 100% more damage to disguised enemie spies.
-25% fire rate
-+20 enemy sentry rocket damage.
Zithee 24 Jun, 2014 @ 8:31am 
The Smasher
level X modified rocket launcher

On hit: If the target is on fire, explodes for extra damage.
When it has exploded, does -25% damage and the on hit effect cannot occur. (pick up ammo to fix it)
Can remove sappers from friendly buildings.
+10% damage
-15% weapon switch speed.
-5% movement speed.
-10% melee fire rate.
Glazzy 28 Jun, 2014 @ 9:54am 
The smasher
Level XX recycled defense system

Charges with each hit on an ennemy on fire
When fully charged , press alt-fire to launch a hit that only damages sentry but does massive amount of damage
Removes sappers from friendly buildings
Sentries will not target you while you have it equipped
-75% damage to players that are not on fire
-10% speed
+15% damage to players on fire
+10% weapon switch speed
+100% Damage taken while active

P.S: The speed penalty is passive
Last edited by Glazzy; 28 Jun, 2014 @ 9:56am
Zithee 28 Jun, 2014 @ 12:29pm 
Originally posted by Xiole Zeterai•ʸᵃʸ:
"The Smasher"
+Can remove sappers from friendly buildings
+Does 100% more damage to disguised enemie spies.
-25% fire rate
-+20 enemy sentry rocket damage.


Originally posted by -TCG- Nasty Roasty Toasty Pyro:
The smasher
Level XX recycled defense system

Charges with each hit on an ennemy on fire
When fully charged , press alt-fire to launch a hit that only damages sentry but does massive amount of damage
Removes sappers from friendly buildings
Sentries will not target you while you have it equipped
-75% damage to players that are not on fire
-10% speed
+15% damage to players on fire
+10% weapon switch speed
+100% Damage taken while active

P.S: The speed penalty is passive
The Smasher
level X modified rocket launcher

On hit: If the target is on fire, explodes for extra damage.
When it has exploded, does -25% damage and the on hit effect cannot occur. (pick up ammo to fix it)
Can remove sappers from friendly buildings.
+10% damage
-15% weapon switch speed.
-5% movement speed.
-10% melee fire rate.

Well, I guess that we at least agreed on the sapper removing part :)
first comment becuse nobody said fist comment
heres what the the stats could be

-1 speed

can remove zappers

you can drop to the enginner so he could have ammo 10 second to get it back

will fix sentrys 2% at a time will be healed if you hit a freindly sentry and dispenter and entrance and exit teleporters

take 50% away from enemy sentry and dispenter and entrance and exit teleporters

if you combine a wrench and the smasher you get a rocket smasher and the same wrench you used for but as a strange

0.0001% chance of when a engeiner picks it up he doesnt get ammo it places down like a sentry no-one can block the bullets move it noclips and it kills him and places a level 3 sentry of your team at the enemys dieing point so you will win (Stays only for 3 rounds or if too many ppl spawn and die)

if you do the crafting part you get 50% chance to get a rare unusual hat

if the owner makes a all item strange bottle where you can turn one of all of your items to be a strange

Last edited by [SNS] Guest3444306 2; 12 Aug, 2014 @ 7:06pm
Lichdemon 5 Jul, 2014 @ 7:58am 
This seems very powerful. If it makes its way into the game, i might use this instead of my Volcano Spike :3
stereoraptor 8 Jul, 2014 @ 7:32am 
level 100 hammer

Can remove enemy sappers
Alt-fire: shoots four homing rockets that deal half of a sentry's rockets
only an engineer's wrench can refuel the rockets (10 metal)

-40% firing speed
hammer can get sapped (cannot alt fire or attack)
Last edited by stereoraptor; 8 Jul, 2014 @ 7:37am
On hit: 25% explodion
-25% fireing speed
Cause i see that rocket in it....
Add it please, Valve
ComSeal 18 Jul, 2014 @ 7:50am 
+can remove enemy sappers from friendly buildings
+75% damage
-if you take any explosive damage while holding the weapon, the weapon explodes and you take 30 extra damage+you have to wait 15 seconds to get a new one(or get it from the supply locker)
Last edited by ComSeal; 18 Jul, 2014 @ 7:50am
It looks like it would do nearly the same thing as the Homewrecker/Maul
blob 19 Jul, 2014 @ 2:54pm 
removes sappers
+10% damage
+40% damge to buildings
+80% damage to sentrys
+25 Max health
+30% more damage from sentrys
-15% movment speed
-20% weapon switch speed
Ethan 20 Jul, 2014 @ 10:06pm 
Destroys ally engineer's sappers
+20% Damage
+15% Max Health
+Shoots out ammo every 30 seconds
-25% Movement Speed on Wear
-5% Fire Damage
+Right click and shoot 4 rockets at sentry's only
+Engineers can repair it to make it a higher tier hammer (More damage ect.)

Last edited by Ethan; 20 Jul, 2014 @ 10:10pm
Mons 25 Jul, 2014 @ 10:38pm 
On first intial hit:Explodes
Explosion does not damage you
Crits does 2 times the damage
+10% Damage
-15% Firing speed
+15% Explosive vulnerability
Originally posted by CyberWing89:
The Smasher
level X modified rocket launcher

On hit: If the target is on fire, explodes for extra damage.
When it has exploded, does -25% damage and the on hit effect cannot occur. (pick up ammo to fix it)
Can remove sappers from friendly buildings.
+10% damage
-15% weapon switch speed.
-5% movement speed.
-10% melee fire rate.
yeeeeeees
< >
Showing 1-15 of 145 comments
Per page: 1530 50