Starbound

Starbound

Universe Generation Overhaul Reborn
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Madelyn 2 Jul, 2017 @ 11:59am
Moon Crashing Error
After spending time on moons, the world would crash sending me back to the ship with no warning.

Full log of when I was on the moon:

[11:48:01.146] [Info] UniverseServer: Warping player 1 to CelestialWorld:-461811364:893799217:10959559:4:2
[11:48:01.153] [Info] UniverseServer: Stopping idle world ClientShipWorld:6797befff25500ab5d2c1d2f9b1c38f4
[11:48:01.160] [Info] Client received world stop packet, leaving: Removed
[11:48:01.235] [Info] Keybinds v1.3.0 initialized.
[11:48:01.235] [Info] WEdit Controller: Initialized WEdit in 0.003 seconds
[11:48:48.771] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
[11:48:53.819] [Info] Root: Writing runtime configuration to '..\storage\starbound.config'
[11:51:08.843] [Error] WorldServerThread exception caught: (BiomeException) No such weather type 'spacedust'
[0] 7ff6b53f7713 Star::captureStack
[1] 7ff6b53f649e Star::StarException::StarException
[2] 7ff6b548183d Star::BiomeDatabase::weatherType
[3] 7ff6b59107cb Star::ServerWeather::update
[4] 7ff6b59bed9e Star::WorldServer::update
[5] 7ff6b59c4e96 Star::WorldServerThread::update
[6] 7ff6b59c4888 Star::WorldServerThread::run
[7] 7ff6b53f425e Star::ThreadImpl::runThread
[8] 7fff74782774 BaseThreadInitThunk
[9] 7fff75ca0d61 RtlUserThreadStart
[11:51:08.876] [Error] UniverseServer: World CelestialWorld:-461811364:893799217:10959559:4:2 has stopped due to an error
[11:51:08.876] [Info] UniverseServer: World CelestialWorld:-461811364:893799217:10959559:4:2 shutdown, kicking 1 players to their own ships
[11:51:08.976] [Info] UniverseServer: Loading client ship world

I think that it's this line that's important:

[11:51:08.843] [Error] WorldServerThread exception caught: (BiomeException) No such weather type 'spacedust'
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Showing 1-10 of 10 comments
Azure Fang  [developer] 2 Jul, 2017 @ 12:04pm 
Hmm... I swear I remember confirming the weather types before upload. Taking a look now.
Madelyn 2 Jul, 2017 @ 12:06pm 
I can't post the whole log because it's too long, so I've put it onto pastebin

https://pastebin.com/PKgj2kjp
Azure Fang  [developer] 2 Jul, 2017 @ 12:08pm 
Just compared the mod and vanilla assets. "spacedust" exists in vanilla and is not coommented out, but it was on asteroid clusters before 1.2. Either the weather type was internally disabled and just left in reference due to not being triggered (common for Chucklefish), or another mod you have has removed it.

Digging a little deeper in the assets.
Madelyn 2 Jul, 2017 @ 12:11pm 
I'm going to go check over my mod list to see if I have anything that my change weather
Azure Fang  [developer] 2 Jul, 2017 @ 12:17pm 
Looking into the wiki, spacedust appears to have been removed in 1.3, yet still remains in the vanilla asset notes as a usable weather type. Here's the vanilla weather list from weather.config:
//**OPTIONS** // ash // fog // rain // snow // clear // ember // storm // drizzle // acidrain // duststorm // icestorm // sandstorm // snowstorm // windstorm // spacedust // spacejunk // groundmist // hailstones // crystalrain // glowingrain // meteorshower // largemeteor // junkstorm
Go figure they'd leave game-breaking notes in the assets. I'm going to do a quick removal and rebalance to rectify this, with the long term goal of restoring the storms if possible. Expect an update shortly. This will require regenerating previously generated planets with the weather type.
Last edited by Azure Fang; 2 Jul, 2017 @ 12:18pm
Madelyn 2 Jul, 2017 @ 12:20pm 
Thanks for the quick support! It's nice to see devs who keep their mods updated. I'm glad that I can keep this mod, because it feels like something that should have been in the base game.
Azure Fang  [developer] 2 Jul, 2017 @ 12:35pm 
Update pushed. If you do not receive it automatically, try restarting Steam. Thanks for your assistance in tracking this, and please don't hesitate to report any further issues.
Madelyn 2 Jul, 2017 @ 12:37pm 
No problem, thanks for keeping starbound fun! Mods are probably the best part about this game. If I come across anything else, I'll try and get it over to you.
bk3000 3 Jul, 2017 @ 7:55am 
Well you could always re-add it and any other removed weather. If you need old assets, let me know.

edit:
It also occurs that planets generated with the now removed weather would crash, although reminding it from generation prevents more errors. It won't fix the worlds already generated one's. Bring back the missing weather would fix those planets.
Last edited by bk3000; 3 Jul, 2017 @ 8:19am
Azure Fang  [developer] 13 Jul, 2017 @ 12:18pm 
As this has been resolved, I will be locking this thread.
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