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+100% bounce
can stun after bounce
-50% range
-15% damage
- when trowing the hart take 10 DMG
thats my idea
Reskin...
-75% damage penalty
Consequent attacks on enemy hit with the heart does bleed damage for one second (does not stack)
Enemy hit by heart cannot be healed for 1-10 seconds (depending on range; time may be buffed up if too short)
press m2 to bat a heart
+ if heart touches a team member, that member gets up to 15% free overheal
- Medic will ask you why heavy is missing a heart.
-Haloween Restricted
+a heart to throw which would cause the enemy to get afraid for 4 seconds
+more hitspeeed
-no random crits
M2-heart bounces off enemies blinding them with blood for 2 secs and takes 15 seconds to recharge
-30% swing speed
targets take 30% less bullet dmg for 4 seconds(cuz blood hardens and ♥♥♥♥)
but take 50% more dmg from the bat.
i got a bit BLOODY creative here
All these ideas are really dope. I kinda want a combo of bounce, self damage that comes back when you land shots on enemies, and healing allies.
if hit: heart does 30-45 damage and faster recharge
+On hit:bleed on 3 sec ( don't work on heart)
Cons:-25% damage
-On throw heart: bleed on 3 sec
-No random crits