Team Fortress 2

Team Fortress 2

Mossrock
Map Issues
Some Exploits:

You can place a Teleporter Exit out the map here.
(Screenshot)

Access to the rocks are blocked here, however all the trees are still solid and can be stood on just fine.
(Screenshot)

Some rocks like this can still be stood on and built on.
(Screenshot)

Theoretically it would be possible for a Red Engineer to get here and spawn-camp Blu with a sentry because of some left open clips.
(Screenshot)

This and some other brushes are not clipped all the way, leaving it open for Demoman or clever Engineer players to get out the map.
(Screenshot)


Some Other Issues:
(Keep in mind these may be local issues not effecting everyone)

The cubemaps (or textures) are not correctly compiled in this released version of the map but seem to be fine in any promotional imagery posted here, something went wrong.

There's no real ambient sounds, including things like waterfalls, making the map seem empty.

"SOLID_VPHYSICS static prop with no vphysics model! (<propname>.mdl)" is thrown to the console with many props when starting the map.

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Overall the map is good and seems to have a nice layout, it just has some basic clipping issues that should be fixed.

Any other issues found should be stated.
Last edited by Ninja Cookie [Scarlett]; 28 Jun, 2017 @ 4:32pm
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Showing 1-8 of 8 comments
Yume  [developer] 28 Jun, 2017 @ 7:03pm 
Thanks a lot! They should be fixed for the next version. The soundscape issue was known, I just wanted it to get it out on the workshop as soon as I could - it will have a nice custom one next version though!
Pikachu on LSD 29 Jun, 2017 @ 4:44am 
There's an awkward collision at the little waterfall / bridge area where you can run up against something at the spot in this image[i.imgur.com].

That's about all I could find from a cursory look over the map.
Last edited by Pikachu on LSD; 29 Jun, 2017 @ 9:09am
The console seems to be throwing out this error:

Cannot figure out which search path sound\lazarus\ambient\shack_belize_birds_lp_01.wav came from. Absolute path is d:/steam/steamapps/workshop/content/440/956975347/cp_mossrock_rc5.bsp/sound/lazarus/ambient/shack_belize_birds_lp_01.wav
Failed to load sound "lazarus\ambient\shack_belize_birds_lp_01.wav", file probably missing from disk/repository

This seems to range from 01 and above listing all bird sounds, possible files missed in compile imbedding, or just me?
Yume  [developer] 12 Jul, 2017 @ 7:21pm 
Thank you. The sounds should be packed so I'm not sure what the issue is, I will look into it
Blanc (Next White) 10 Aug, 2017 @ 10:17am 
There seems to be an exploit related to jumping down to the river and not touching the hurtbox. It's seems to be near the dam in the fourth picture.
aimers 10 Aug, 2017 @ 4:30pm 
yo

body_nik 13 Aug, 2018 @ 12:39pm 
you can't shoot between these rocks
finmin 2 Sep, 2019 @ 4:56pm 
I've noticed many areas (main one being on stairs leading to first cp from blue side, small stairs) that you cant move on, so sometimes I get killed because I clip onto the stairs and cant move for a brief period of time
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Showing 1-8 of 8 comments
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