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Instead:
Cons:
+10% vulnerable to fire
- 10% backstab speed
+50% Attack Range
+15% backstab area (since, you know, it is a bendy ruler)
Cons:
-60% Damage on attacks that are not backstabs
+100% time in between attacks
I know this sounds a bit OP, but the backstab range is already 180 degrees for a normal knife. On this one it is 207 degrees, not much more. This is a great trickstab weapon, but the 1.6 second wait in between attacks is a real disadvantage, and when you attack and don't get a backstab, you deal only 16 damage.
0.5 sec faster disguise time
15% larger backstab range
10% faster cloak and uncloak time
cons:
-20% walk speed 2 sec after disguising
10% slower weapon switch
-10% attack speed
Range should be a thing for this weapon given what it is, otherwise what is the point of a ruler? I think maybe there should be a build up system for it like the Eyelander or something. Like maybe for every backstab you get you build up range by a smaller percentage (Say 0.05% for range and 0.03% for area) and the degrees by a smaller percent to some non-overpowered maximum, so overtime backstabs get easier to perform for having to have a long wait time in between each stab. Maybe it is still OP or underpowered now, I dunno I just wanted to give my two cents on the matter.
Valve decides the stats, regardless of what you guys think. This thread is pointless.
Valve, however, could use this for ideas. Yes they decide the stats but if it can help decide on stats to use should the idea make it in it is not pointless, but your nothing sure was!
+10% range
+15% damage vulnerability