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2017-12-28 18:18:46.364 - Thread: 1 -> Planetary Cargo Ships: Loading Settings File
2017-12-28 18:18:46.381 - Thread: 1 -> Planetary Cargo Ships: Identifying Atmospheric SpawnGroups
2017-12-28 18:18:46.381 - Thread: 1 -> No definition 'MyObjectBuilder_GlobalEventBase/SpawnAtmoCargoShip'. Maybe a mistake in XML?
2017-12-28 18:18:46.381 - Thread: 1 -> Planetary Cargo Ships: Default NPC Faction with Tag SPRT Detected
2017-12-28 18:18:46.396 - Thread: 1 -> Planetary Cargo Ships: First Spawn Event Scheduled in 300 Seconds.
2017-12-28 18:18:55.984 - Thread: 1 -> Planetary Cargo Ships: Found Possible Atmospheric Cargo Ship At Start-up: (NPC-ATM) Transport Courier
2017-12-28 18:18:55.984 - Thread: 1 -> Planetary Cargo Ships: Found Possible Atmospheric Cargo Ship At Start-up: (NPC-ATM) WMI Hunchback Dropship
2017-12-28 18:18:56.143 - Thread: 1 -> Exception occured: System.NullReferenceException: Object reference not set to an instance of an object.
at Sandbox.Game.Entities.MyShipController.Sandbox.ModAPI.Ingame.IMyShipController.TryGetPlanetElevation(MyPlanetElevation detail, Double& elevation)
at MeridiusIX.PlanetaryCargoShips.ActiveShipWatcher()
at MeridiusIX.PlanetaryCargoShips.Main()
at MeridiusIX.PlanetaryCargoShips.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)
at Sandbox.MySandboxGame.Update()
at Sandbox.Engine.Platform.Game.UpdateInternal()
at Sandbox.Engine.Platform.Game.RunSingleFrame()
at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass1.<Run>b__0()
at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)
at Sandbox.Engine.Platform.Game.RunLoop()
at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)
at SpaceEngineers.MyProgram.Main(String[] args)
Looking at the github page, it looks like it only affects ships that are only SPRT, so mods like Air Traffic should be fine, however other mods that use custom factions for atmospheric spawns might run into some trouble.