Cities: Skylines

Cities: Skylines

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CrazyTouristFix
   
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2019년 6월 2일 오전 11시 16분
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CrazyTouristFix

chronofanz님의 1 모음집
Enhanced District Services Collection
아이템 6개
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This patch is intended to fix the strange tourist behavior at outside road connections, as detailed here:

https://steamhost.cn/steamcommunity_com/app/255710/discussions/0/1812044473319307940/

Source code here: https://github.com/chronofanz/CrazyTouristFix



Details on the bug:

Normally, a driver in a vehicle arrives at the destination, the driver's exit location is offset from the vehicle's location. I think this offset value is customized based on the vehicle model. Then, the game asks the PathManager to compute another route between the citizen and the destination - if this succeeds, then off the citizen goes. If it fails, then the citizen never spawns from the vehicle.

This behavior also happens at ALL outside connections. Most outside connections are one way out, however, and also these outside connections have no sidewalk either. So when arriving at the outside connection, the citizen's start location is offset from the vehicle, then the PathManager is queried for a route, that FAILS (because the road segment is one-way or there's no sidewalk or whatever), and then the citizen then goes away.

But guess what happens at an outside connection that is at a TWO WAY road segment? :) Aha, the PathManager CAN compute a valid route for the citizen to the outside connection again, and it happens to be the crazy U-turn route. That's the bug.
인기 토론 모두 보기(1)
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2019년 6월 2일 오전 11시 18분
Refactor code to use Harmony Library
chronofanz
댓글 18
LanYou_1250 2024년 12월 18일 오전 6시 30분 
After my repeated tests, I confirmed the problem.

1. As soon as you use a two-way road to connect the edges, crazy U-turns will occur;
2. If you use a one-way road to connect the edge, there will be no large number of U-turn vehicles, even if you use a two-way road to connect the one-way road at the edge;
3. Enabling/disabling mods does not change this situation, so mods should no longer work.

Note: I can't guarantee that your situation is the same as mine. If there are any differences,welcome to discuss together. @rv
LanYou_1250 2024년 12월 16일 오전 4시 47분 
@rv Oddly enough, the crazy U-turn disappeared when I re-subscribed to the mod, so at the moment I'm not quite sure if there really are some issues with it, so I'd advise people who'd better subscribe to it to test it out for themselves.
One thing I can say for sure is that this mod will not cause errors in the game.
rv 2024년 12월 9일 오후 2시 42분 
are you sure this doesnt work
@CW_1250
LanYou_1250 2024년 12월 3일 오후 11시 56분 
@Delta 5-1 In the latest version (1.81.1-f3) it does not work, and vehicles passing through the city will still make a U-turn at the nearest location of the two-way road and one-way road connection.
Delta 5-1 2023년 6월 29일 오후 2시 12분 
I've tested this mod quite a bit, as I was looking to fix the same issue (then I found someone has already done it). Works perfectly with the latest version of the game, and a must for anyone playing with two-way roads as outside connections.
IndexOut0fBounds 2023년 2월 19일 오후 6시 57분 
Im having a problem (not related to the mod) where tourists only visit the city to use the public transport to leave the city. They clog up the the parking spots. Up to 1,000 cims do this.
VNDK8R 2022년 12월 15일 오후 9시 08분 
Is a Cities: Skylines 1.16.0-f3 update coming for this mod?
Bauer 2022년 11월 19일 오후 1시 55분 
After the last update, the mod stop to function. The tourists simply get off the attracions and drive around the block again to the same attraction. After some minutes, there's a traffic jam around the block of the attraction
gabrielandres1001 2022년 11월 19일 오전 8시 05분 
i have a problem my tourist start to walk in the water and fly i dont know this can help me. if someone know whta can i help m pleas let me know Thankks.
Yggdrasil Works 2022년 10월 12일 오후 4시 00분 
Thanks for this, it still works like a charm.