STEAM GROUP
Client Downgrades Nice Package
Membership by invitation only
STEAM GROUP
Client Downgrades Nice Package
0
IN-GAME
0
ONLINE
Founded
29 August, 2023
Language
English
Showing 101-110 of 118 entries
178
Issue: Chat does not work
Originally posted by TiberiumFusion:

Tenfoot (old Big Picture mode) is in all of the Jan 2023 - May 2023 clients, hidden behind the -oldbigpicture switch. If you want to replicate the success I had with tenfoot that I mentioned in my previous post, you need to strip the illegal request headers from all http requests that the steam client makes through cef.
Hello

No need , as i wrote yesturday, it's allready working under bigpicture for my april release without changing anything and there is nothing we can do on our side by changing the friends.js as the test is done on backend side trought cef or may be a way too much that it's does not worth the try
Someone posted a screenshot showing that the old pure vgui chat client was still working , user @mv
You were talking about files in memory and why not the steam htlm cache %AppData%\Local\Steam\htmlcache?
all calls are saved into data1 i guess there is an index for the corresponding saved data with for their hash name on cache after but may be some could be salted as the vlink file used here and need to be decrypted with a key....
https://steam-chat.com/chat/clientui/?l=french&cc=FR&build=1682708537&origin=https%3A%2F%2Fsteamloopback.host
ok so it's been sent to team .... f.... this is my client release build number ...
not all is on friends.js, some stuff are downloaded from their cdn check data_1, it's not salted and you will find a link to clientcom.js, interresting file because it's downloaded and executed on the steam client ....check part "GetClientInfo" inside the js xd
some files saved with a hashed named are also compressed file ( gz file format) that can be open using 7z (html,css), many image on different format, png, webm,jfif,etc....
Showing 101-110 of 118 entries