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STEAM GROUP
Client Downgrades Nice Package
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29 August, 2023
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Showing 11-20 of 118 entries
55
new issue about download and update on steam and windows 7
hello

nice find about steamclient.dll ( Steam_CreateSteamPipe )
sadly if we replace both dll ( normal and 64 ) steam is complaining that there is issue with your steam setup and refuse to run ( both dll are comming for the last steam client )
and also using steam.cfg
note that both dll does not have the same release number and size
https://i.postimg.cc/nLq4K1RY/Capture.jpg
but they have the same entry points numbers but not it in size( 41 functions )
https://i.postimg.cc/prKr40jq/Capture.jpg
and same result with dll comming from steamcmd or the last steam client

if i remember i've tryed some time ago to replace the old cef by newer one without a good result as steam refused to launch )
but i can redo one again , it cost nothing
funny because you can replace the steam.Exe till the one released on 2024-7-14 without issue , i stopped checking after this date under my april 2023 client ...)

and talking about vxkex, what i am sur it's working but only with the 2 new projects :
- vxkex-next ( https://github.com/YuZhouRen86/VxKex-NEXT/releases )
- doteexe ( https://github.com/dotexe1337/VxKex/releases )
sadly out of using it under a vm, i've never played game with it
mostly people are using it without the "child" feature on and no one really know what are the composant of vac ( only on client side -steam client/game - or server side ?? ) i think it's both like most anticheat
talking about vac, what i am sur is that steam is checking everything you run on your comp, also check your dns cache ...( may be because of drm or vac no really clue.... )

i just re-setup steam on my vm using the last w7 working client ( using steamsetup and after deleted the content of package folder at failed setup , it download the last working steam on w7)
https://i.postimg.cc/Bvx4pWc7/Capture.jpg
i will try to mix it with the last cef and see how it goes

replacing old folder by the last one from w10+ ( cef.win7x64 ) with/without vxkex-next ,steam refuse to load ( also using steam.cfg because else it will update and replace files )
https://i.postimg.cc/xTnXwRF4/Capture.jpg
and if it worked we've lost all "benefices" from old steam ( low memory usage ...)
https://i.postimg.cc/VLQ9ZpMQ/Capture.jpg
last client is not really friendly with memory usage and it use cef 109

one interresting point is that during corrupted download , not all chuncks are affected ,only the new one ( i guess zstd but nothing in the header of the chunk is telling you it's std so may be zstd is able to handle both compression scheme unless knowing the structure of the file because no header but somehow some 'marker' on it structure...)
i can run some files allready downloaded ( they have been correctly uncompressed )
https://i.postimg.cc/fbSTFw6M/Capture.jpg
https://i.postimg.cc/RFNSfvLk/Capture.jpg
so from my point of view it's a mix of old compression scheme ( gz or deflate ) and new one , zstd
https://i.postimg.cc/gjMk6rCb/Capture.jpg
i guess state_361420_361422.patch is used as compressed datas ...
Originally posted by TiberiumFusion:
Originally posted by bidulless:
if the solution is easier till now and use the same process , uninstall the faulty update/game,then download it using depotdownloader or steamcmd, copy back files to the right steam folder and then , initiate a new download of the game :
- files will be verifyed and at end it will show you that you succed on downloading the game.
Good to have a workaround, but this is an extreme amount of work, especially for games that may update multiple times daily (such as Garry's Mod). Workshop content also is a problem (is zstd being used on UGC addons yet?).

Maybe steamcmd could be used to make this painful, like always launching steamcmd before launching the library, and having steamcmd pointed at your client's library folders so that it can update the games in-place (hopefully no need to move files, uninstall, move back, re-"install", etc).

Originally posted by bidulless:
till now it's easy but i fear that it will be a game over when zstd will be use for cloud save/download because you will need to manually download/uplooad them to/from your account and it will become really, really annoying ....
Yeah... this could be pretty bad.

Maybe we should revisit the old idea of shoehorning a newer Valve CEF build (post M123) into the older clients. It might be the best way forward (eugh...).
hello

sadly i, now have this issue recurring for exemple :
rimworld ...
https://i.postimg.cc/GpC29hcX/Capture.jpg
https://steamhost.cn/app/294100/RimWorld/
this game got frequent update and was released long time before cef 123+ ...
what does it means ?
it means if you are using an old client running under w7, and want to play this game because you have a long list of backlog unplayed games, you won't be able to download it under w7 unless using depotdownloader or steamcmd
https://i.postimg.cc/rFJX51LX/Capture.jpg
this is what you get after uninstalling it and initiate a new download

curiously, the job ( uncompression ) is not done by cef itself but by steam.exe and probably trought chromehtml.dll or serverbrowser.dll
the main issue with this dll is that there is only one entry ( createinterface ) and for serverbrowser.dll (2 entries points : createinterface and joingsecureservercall )

note
the current steam does not use serverbrowser.dll so more chance with chromehtml.dll
but again here, nothing is impossible to do, you just need the right people with the right knowledge and it's not my case
Showing 11-20 of 118 entries