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Open Source Filmmaker osfm
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Open Source Filmmaker osfm
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Expanix 28 Mar, 2015 @ 12:03pm
Motion Capture?
Hey there! I have seen that is possible to capture your movements using a Camera that allows it. My questions are:

- Which kind of camera should I use? (The model and how much expensive is it)

- If this works 100% correctly

-And how to import those animations into SFM.

That would be helpful :)
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lolripk 28 Mar, 2015 @ 12:19pm 
sorry if this is the only thing I can say, but I've heard that kinect is possible for sfm motion capture, Mcvee uses that
Expanix 28 Mar, 2015 @ 1:15pm 
So... what should I buy to motion-capture? (I know it's REALLY expensive)
Cryoten 28 Mar, 2015 @ 2:28pm 
You need two depth sensors like Kinect 2 or something like that and ipi soft that is a program which allows you to record you movements and import them in SFM/C4D/Maya etc.

Ipi soft: http://ipisoft.com
Last edited by Cryoten; 28 Mar, 2015 @ 2:29pm
Expanix 28 Mar, 2015 @ 2:33pm 
I have never had an XBox, so... can the Kinect thing be connected to a computer? Or... how does it works?
Hoganes 28 Mar, 2015 @ 3:35pm 
you can use a camera but dont work like a kinect :\
Bop 28 Mar, 2015 @ 4:23pm 
Expanix 29 Mar, 2015 @ 2:56pm 
It IS posible to use a normal webcam? I think not. Also, thank you Clinter for the link
Bop 29 Mar, 2015 @ 9:52pm 
You need at least 2 webcams. Even so, the mocap would be really inaccurate. Recommended would be at least 4.

You really shouldn't look too much into mocap unless you plan on making a studio or you have a lot of fans already and you're experienced in 3D character animation. Mocap is never entirely accurate; quirks will occur, and it will require a bit of experience fixing them up. Only a minor portion of scenes can be mocapped, unless you have the right equipment, which can often be very expensive. Finally, mocap is difficult to set up and use in general, and still considered quite experimental, so it really isn't recommended.
Expanix 30 Mar, 2015 @ 6:40am 
Well, I don't consider myself an expert animator... so ok, no mocap.
FlyToRainbowRay 15 Apr, 2015 @ 4:59pm 
I just recently bought a couple of used kinects and tried the ipisoft trail. Overall it works fairly well. My room is not that big, so I can't move around a lot which is the biggest problem. But it does a pretty good job a tracking your motions. The captured motion does get buggered up often in the arms, though, but it can usually be fixed in ipisoft studio.
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Date Posted: 28 Mar, 2015 @ 12:03pm
Posts: 10