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Edit: And publishers.
In fact, before the last big Steam client UI update, I was using a script that did exactly this block feature. The script (not grease monkey, but *drawing a blank on the commonly used script engine plug in for web browsers*). It was a great tool! When I had a list on steam showing the titles from a Dev or Pub, a little button was there to "block all", which included ignoring all their games and blocking linked Steam profiles.
** It can be done! IF you script or know as scripter, AND are willing to access steam through a web browser, NOT the client. Browser access to Steam services is recommended by me anyways for a lot of quality of life reasons when using Steam and Steam services.
I'd also think it wouldn't be too hard to add scripting to "sniff" out links (and compare to other sites like steam.db) to lead toward other devs & pubs (fake or not) to discover or renotice a Scammers Network.
What I found in my couple (maybe 3 or 4 years and only 2 or so since the script stopped working) of years of blocking.... It NEVER ENDS. NEVER. I spent more time blocking and being pissed at Steam for allowing this toxic $ making Networks and scammer they profit from while avoiding all responsibility protecting their larger nonscammer customer base. They keep coming and seemingly multiplying from what my last few years has told me.
The nice thing is when I do look at an occasional "potential" indie game, I sometimes now run across one that was pre-blocked from earlier efforts. I then look at that dev/pub again and see how many more games they have produced in the last 2-3 that I missed since the UI update when my script stopped working. Then I'm reminded that there is no escaping this until I leave Steam or Steam is forced (I don't have millions to spend to sue each corp individually, so oversight doesn't need to come from my wallet or non existent grass roots efforts.) into healthy ethical oversight compliances within their platform. This particular Rant over, until triggered again. ;)
Anyways, I hope some of this helps and if anyone wants to work on a script tool, I'll gladly use one again.
Unfortunately, I don't remember the name of the scripter. I met them on Steam Gifts about 4ish years ago when I was asking on one of Lilly's bundle posts about this very issue: How do I avoid being REbothered by scammers without the tedium of individual title and account blocking?
I block so much on Steam and Facebook over the years, I expect to run out of block list space and be offered to purchase and upgrade for more block list space. Oops.. Triggered again. lol
I'm truly amazed and relieved (in my cynicism) this "feature" hasn't been pushed on social media platforms, yet. Another profitable method of pissing off your larger lemming customer base so you can sell them a fix they should have to be dealing with in the first place... smh. Ok... I'm hitting "Save Changes" and turning off the ranting now by moving onto another post. lol
So, yeah, stuff can be done, we can write browser extensions or user scripts. But we shouldn't need to. Steam itself should increase the limit. There is no limit on the amount of individual games (or DLC, or store products) we can ignore, but there is a small limit on the amount of developers/publishers/curators.
(Plus, we need some interface to see the list of everything we've ignored. I know this data is already available as JSON from some API, I just don't know if we already have any official page to view it.)
There are many posts about this limit, I'm listing here a few of them I found by a quick web search:
If someone is wondering why people would like to ignore many curators, just take a look at Recommended Curators. If someone is wondering why people would like to ignore many developers/publishers, just take a look at this group right here for evidence.
I decided to take this topic and make it the focus for an article I wrote on GBAMFS.
https://gbamfs.wixsite.com/gbamfs/post/steam-users-should-be-allowed-to-ignore-more-curators-and-developers
my suggestion wouldn't negatively effect users, I'm not talking about replacing search with dev-pages, regular steam search would still be aviable - I'm simply talking about making dev pages mandatory for devs for tranparency issues. There's literally no downside to implementing this, even if dev-pages needs improvements as far as filter options etc. go, it would also be a step towards validating developers/publishers and curbing duplicates.
My main point was primarily calling on Steam to first improve both the functionality and expand the features of developer homepages before mandating developers to make use of them. The sheer fact users need to swap in between the two to get the full search functionality I feel is ridiculous. I feel it's in everyone's interest for Valve to get the basics of this down first before they put a mandate on, which I am in favour of, but I'd like to see it be as feature complete first before a change were to roll out.