STEAM GROUP
Stop that Tank! StopThatTank
STEAM GROUP
Stop that Tank! StopThatTank
161
IN-GAME
1,251
ONLINE
Founded
14 September, 2013
Language
English
Showing 11-20 of 171 entries
265
Giant Robot Stats (PL)
8
Help me
44
Sapping Robots
5
Requests/Ideas
Originally posted by ♘KG Billy:
Ideas/Requests:

Unblacklist The Hardy Laurel for robots - it dosen't clip or glitch with the robot models as far as im aware.

Remove the death rage meter - it can be annoying when no players are around or when your all by yourself, or even better, make it so you can regain some meter by damaging tanks

Remove the anti-spam - let the stock sourcemod anti-flood take care of chat spam :3

Giant Robots should be the same class that the player was before, ex, you go scout, then if your to be upgraded to a giant robot, you will be a giant scout

Robots shouldn't be able to pickup health/ammo kits and instead get infinite ammo

Give sentry busters an even 750 health

Stuff:
When the round ends, animations derp out
Players can rename the teams on plr maps

Bugs:
Giant Engie dropping Pyro Gibs
GateBot sound tick being slower

I love the server and I think some of these changes would be for the better!
Hardy Laurel - this is acceptable
Rage Meter - there's a rage meter for a reason; it's to prevent massive DPS being pumped onto the tank from giant robots. regaining some of the rage meter by damaging tanks is extremely overpowered as when you're running low (doesn't matter if the other players are hiding in their spawn so that you die) you can just travel to the other enemy tank and just shoot at it without a problem meaning relentless "cowardly" behaviour from the other team or some other problems and it makes the match boring or troublesome.
Anti-Spam Replacement - don't really have anything to say for this one.
Giant Robots Being The Same Class You Are Playing As - removes a lot of "randomness" from the giant selection system as it'll specifically choose a giant in that category... so; you want everyone to be the "more stronger" giants? (the offensive ones) ...a bit unbalanced, don't you think? also, it makes people kinda... cherry-picky, if you know what I mean.
Robots Unable To Use Map Pickups - well, that's a bit unfair and harsh, innit?
Robots Have Infinity Ammunition - again; unfair and harsh. try not to make this very similar to MVM. it should retain some of the stock TF2 gameplay at least.
Sentry Buster Max Health Capped To 750 - easy deaths
plus the giant engineer spawning pyro gibs is not a bug. some robots don't have any gibs (or just a head gib) so other gibs are used to compensate it. I don't think anyone is willing to make extra gibs. all you have to do is just use your imagination and pretend that the gibs fit the robot, even if they don't. also, a few Pyrovision gibs are used to also compensate for the lack of proper gibs. such gibs also happen with the Giant Medic, Giant Bowman and also the Super Spy. (not sure if he gibs but it's been a long time since I've played so I'm just assuming that) the ability to rename your team's name is intentional, I believe.
I'm also not trying to be very rude if you are taking this comment that way. I'm just highlighting some problems that come with these changes.
1
Add You can change Giant any class
44
Sapping Robots
265
Giant Robot Stats (PL)
44
Sapping Robots
Showing 11-20 of 171 entries