STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
843
IN-GAME
4,969
ONLINE
Founded
19 June, 2015
Language
English
Location
United States 
Showing 221-230 of 572 entries
293
Krimmer's Custom Weapons Ideas
-Daily Weapon Suggestion 63-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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Set (Name): The Australian Outbacker
Class: Sniper

The Outwood's Outlander
Slot: Primary
Basis: None
Weapon Type: The Huntsman
Model: New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=390&searchtext=
(+) On hit, outline target for 10 seconds
(+) 20% Faster firing speed
(+) +25% Faster movement speed when drawn
(-) 10% Damage penalty
(-) 60% Faster aim fatigue

The Backbiter
Slot: Secondary
Basis: None
Weapon Type: Weapon Is Hidden
Model: Weapon Is Hidden (Model Is Still Provided)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=108885940&searchtext=
(+) Blocks a single backstab, deals 30 damage to the attacker, and causes bleeding for 6 seconds
(-) Shield can be broken by being damaged by 65 from behind
(-) 10% Slower movement speed on wearer

The Trapper's Prey
Slot: Melee
Basis: None
Weapon Type: Kukri
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=156441121&searchtext=
(+) Alt-fire: Lay down a bear trap which deals 30 damage and ensnares the enemy in place for 6 seconds. Ensnared players are marked for death. Bear traps don't return until destroyed or activated for 6 seconds. Bear trap can be activated by just shooting it. Point to a location to set the trap. It must be on the ground. You will get a notification if you trapped an enemy.
(-) 30% Damage penalty (45 Damage)
(-) 15% Slower firing speed
(-) 15% Slower movement speed while this weapon is active

-The End-
-Daily Weapon Suggestion 60, 61, & 62!-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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The Thumper
Class: Scout
Slot: Primary
Basis: None
Weapon Type: Scattergun
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=643875388&searchtext=
(+) On hit, knockup enemies.
(+) Double jumping will create a small earthquake right below you
(+/-) Holds 1 clip and reloads its entire clip at once (Reload speed penalty applies)
(-) 20% Slower reload speed
(-) 20% Smaller pellet count
(-) 15% Damage penalty

The Alien Activity
Class: Engineer
Slot: Secondary
Basis: None
Weapon Type: Pistol
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=95722466&searchtext=
(+) Damage dealt is also metal applied to upgrading buildings.
(+) On hit, remove disguise and cloak for 3 seconds
(+) Does not require ammo
(+/-) Fires a laser which deals 50 scaled down to 20 damage.
(-) 20% Slower upgrade rate
(-) Reloads singly
(-) 200% Slower firing speed

The Bamboozler
Class: Engineer
Slot: Melee
Basis: None
Weapon Type: Wrench
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=267151533&searchtext=
(+) 20% Faster repair rate
(+) 15% Faster firing speed
(+/-) When your sentry isn't firing, its sentry range and firing speed slowly increases by 5% every second and sentry damage also slowly decreases by 5% every second but up to a max of 25%. When your sentry is hit, sentry stats are set back to normal.
(-) 30% Damage penalty (Also affects sapper damage)
(-) +20% Damage penalty vs. Sappers

The Laser Grid
Class: Pyro
Slot: Melee
Basis: None
Weapon Type: Fire Axe
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=131458504&searchtext=
(+) On kill, gib enemies
(+) Throws a thin vertical laser in the direction you are swinging which deals 50 damage to enemies that touch it. This projectile automatically dissipates after 1 second.
(+) 15% Faster firing speed
(-) 100% Damage penalty

The Kiddy's Kindler
Class: Pyro
Slot: Secondary
Basis: The Holiday Punch
Weapon Type: Flare Gun With No Stats
Model: New Projectile and Particles
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=88360046&searchtext=
(+) On Equip: Visit Pyroland
(+) 100% Critical hits vs. Burning Players
(+) Critical hit forces victim to laugh
(+) On Hit: Force enemies to laugh who are also wearing this item
(-) Critical hits do no damage
(-) No random critical hits
(-) 50% Slower firing speed

Scout Frost
Class: Scout
Slot: Secondary
Basis: None
Weapon Type: The Flying Guillotine With No Stats
Model: New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=4796&searchtext=
(+) On hit, slow enemy by 40% for 3 seconds
(+) Standing next to a dispenser will not make you have to recharge your weapon
(+) Successfully landing 10 shots will freeze the enemy in place for 6 seconds
(+) 50% Faster projectile speed
(-) 80% Damage penalty
(-) No random critical hits

The Battle Banana
Class: Heavy
Slot: Secondary
Basis: None
Weapon Type: Sandvich With No Stats
Model: New Projectile
(+/-) Once consumed, you can throw it on the floor for a enemy player to slip on and be stunned for 5 seconds and cannot be consumed. If done, max recharge rate will be temporarily increased by 25% and recharge will not start until an enemy slips on it or you pick it back up.
(+/-) Eat to gain up to 125 health. Alt-fire: Share banana with a friend (125 HP Restorer)

The Double Standard
Class: Sniper
Slot: Primary
Basis: None
Weapon Type: Sniper Rifle
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1729&searchtext=
(+) Fires 2 bullets instead if 1
(+) Now has random critical hits
(-) Random critical hits deal 34% less damage
(-) 50% Slower charge rate
(-) 10% Damage penalty

The Crafty Cutter
Class: Spy
Slot: Melee
Basis: None
Weapon Type: Knife
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=316166297&searchtext=
(+) Disguise instantly
(+) Silent Killer: No noise from disguising
(+) Upon a successful backstab against a human target, you'll disguise as a random teammate on that victim's team but won't disguise as your victim
(+) 25% Faster firing speed
(-) Wearer cannot cloak
(-) 15% Damage vulnerability on wearer

-The End-
-Daily Weapon Suggestion 59-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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The Violent Viola
Class: Medic
Slot: Melee
Basis: The Amputator
Weapon Type: The Bonesaw
Model: Secondary Model
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=30629389&searchtext=
When weapon is active:
(+) Alt-fire: Applies a small damage (Mini-crit) effect to all nearby teammates. Effect lasts for 2.8 seconds after taunting.
(+) 15% Damage bonus
(-) First hit causes violin to smash making the max effect duration to be shortened by 30%.
(-) 15% Slower firing speed
(-) No random critical hits

The Mannifest Destiny
Class: Medic
Slot: Melee
Basis: The Amputator
Weapon Type: The Bonesaw
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=397599145&searchtext=
When weapon is active:
(+) Alt-fire: Applies a speed boost in movement and +1 capture rate to all nearby teammates.
(+) 35% Damage resistance while doing an objective on wearer
(-) 15% Damage vulnerability while not doing an objective on wearer
(-) 25% Damage penalty

The Medi-Cure
Class: Medic
Slot: Melee
Basis: The Amputator
Weapon Type: The Bonesaw
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=5565&searchtext=
When weapon is active:
(+) Alt-fire: Applies a buff effect which removes all debuffs from all neabry teammates
(+) 25% Faster taunting speed
(+) Immune to debuffs
(-) 20% Damage vulnerability on wearer
(-) 15% Slower movement speed on wearer
(-) 25% Damage penalty

-The End-
3,550
Suggestions for New Weapons (or New Attributes)
293
Krimmer's Custom Weapons Ideas
-Daily Weapon Suggestion 58-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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The Industrialist
Class: Scout
Slot: Primary
Basis: None
Weapon Type: Scattergun
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=636601370&searchtext=
(+) Does not need to reload (Takes the ammo of the max ammo capacity)
(+) 367% Bigger primary max ammo capacity (100 Ammo)
(+) On kill, 10 ammo is restored
(+) 15% Damage bonus
(+) 40% More accurate
(-) 1 Ammo is consumed every half of a second
(-) 60% Smaller pellet count

The Iron Dream
Class: Soldier
Slot: Primary
Basis: None
Weapon Type: Rocket Launcher
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=633184716&searchtext=
(+) Fires sentry rockets (50-150 Damage)
(+) 20% Damage bonus
(+) 20% Faster projectile speed
(-) Cannot fire until having a full clip
(-) 15% Slower reload speed

The Primary Ignition
Class: Pyro
Slot: Secondary
Basis: None
Weapon Type: Flare Gun With No Stats
Model: New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=17514&searchtext=
(+) 34% Increased afterburn damage
(-) Afterburn damage decreases by 25% for the additional enemy being applied, afterburn. 1st Enemy Being Applied Afterburn = 4 / s, 2nd = 3 / s, 3rd = 2 / s, and etc.
(-) 15% Damage penalty

-The End-
-Daily Weapon Suggestion 57-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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The Heart Beater
Class: Scout
Slot: Melee
Basis: None
Weapon Type: Bat
Model: Team Colored, New Projectile, and New Particles
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=121214632&searchtext=
(+) Alt-Fire: Alt-Fire: Launches a heart that pops rapidly regenerating 150 health which can overheal on successful hit. Splash deals no damage but you still get the health regen but only 35 health will be regenerated.
(-) -25 Max health on wearer
(-) 30% Damage penalty

The Prankster's Pin
Class: Scout
Slot: Melee
Basis: None
Weapon Type: Bat
Model: Team Colored and New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=347728977&searchtext=Prankster
(+) Alt-Fire: Launches a wood ball that switches both the attacker and target's places and stuns both player for 2 seconds on hit
(+) Deals crits from behind
(-) 20% Damage penalty
(-) 15% Slower firing speed
(-) 20% Slower recharge rate

The Sun Monk
Class: Scout
Slot: Melee
Basis: None
Weapon Type: Bat
Model: New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=7283&searchtext=
(+) Alt-Fire: Launches a ball that ignites opponents (Afterburn damage is increased by 34%)
(+) 70% Faster recharge rate
(-) 15% Slower movement speed on wearer

-The End-
-Daily Weapon Suggestion 56-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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The Point Man's Carbine
Class: Sniper
Slot: Primary
Basis: None
Weapon Type: Sniper Rifle
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=130213647&searchtext=
(+) Can charge shots by holding down your fire button but automatically fires when at full charge
(+) 30% Damage bonus
(+) Now has random critical hits
(-) Cannot zoom in (No headshots or futher view)

The Syndey Six-Shooter
Class: Sniper
Slot: Primary
Basis: None
Weapon Type: Sniper Rifle
Model: New Reload Animation
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=471160720&searchtext=
(+) On headshot kill, 2 bullets are restored
(+) On bodyshot kill, 1 bullet is restored
(+) 20% Faster firing speed for 3 seconds on kill (This doesn't stack)
(-) 75% Smaller primary max ammo capacity (6 Ammo Stored)

Hidden Info:
(+/-) New reload animation is played on kill.

The High Noon
Class: Sniper
Slot: Primary
Basis: Overwatch's McCree Ultimate
Weapon Type: Sniper Rifle
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=170701041&searchtext=
(+) Gain High Noon on kills and assists. Press 'Reload' to activate high noon. In High Noon: In 3 seconds, the three closest and visible enemies will all at very small seperate times, be automatically shot at dealing the damage of your charge meter if zoomed in. You are also marked for death while activated.
(+) 15% Damage bonus
(-) 20% Bigger max charge
(-) Cannot move while zoomed in
(-) -15 Max health on wearer

-The End-
-Daily Weapon Suggestion 55-

Personal Link For Me:
https://steamhost.cn/steamcommunity_com/workshop/browse/?appid=440&searchtext=&childpublishedfileid=0&browsesort=trend&section=mtxitems&requiredtags%5B%5D=Weapon

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Personal Set-Up For Me:

Class:
Slot:
Basis:
Weapon Type:
Model:

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-Smells Like There's Smoke-

The Smoke Scream
Class: Scout
Slot: Secondary
Basis: None
Weapon Type: Mad Milk With No Stats
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=347092842&searchtext=Smoke
(+/-) When detonated, creates a huge cloud of smoke blocking both teams' vision (Effect duration is 10 seconds)
(+/-) Projectiles automatically detonate after 3 seconds and now bounce and roll.
(-) 25% Longer recharge rate

The Smokey Grenade Launcher
Class: Demoman
Slot: Primary
Basis: None
Weapon Type: Grenade Launcher
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=107856231&searchtext=
(+) Explosion creates a small cloud of smoke which blocks both teams' vision (Effect lasts for 6 seconds)
(-) Grenades don't explode upon impact and instead bounces off the enemy dealing 20 damage
(-) 25% Smaller clip size
(-) 25% Smaller ammo capacity
(-) 20% Slower projectile speed
(-) 20% Slower firing speed
(-) 100% Damage penalty
(-) No ammo from dispensers on wearer

The Devil's Advocate
Class: Pyro
Slot: Melee
Basis: None
Weapon Type: Fire Axe
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=100072455&searchtext=
(+) On hit: Target is engulfed in flames for several seconds
(+) On hit: Mark enemy for ahniliation. Marking an enemy for ahniliation will make your next hit on your target be an instant kill.
(+) Enemies ignited by this weapon will leave behind a fire trail
(-) Enemies ignited by this weapon will gain a speed boost for several seconds
(-) 50% Slower firing speed
(-) 33% Damage penalty

-The End-
Showing 221-230 of 572 entries