STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
STEAM GROUP
Darkest Dungeon - Workshop DD-Workshop
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29 November, 2016
Kinnex 18 Aug, 2017 @ 9:49am
Random Buffs?
Is it possible to create a list of effects, and then have 1 of those effects randomly applied to each group member?

I have tried using .chance x% with target="performer_group"; that just does 1 RNG to apply to the whole group. Not 1 RNG per group member.

I also tried to use .queue false, to see if maybe it could be used like an a programming "break" statement. Have effect 1 with 33% chance, effect 2 with 50% chance, effect 3 with 75%, effect 4 with 100%. Then RNG for effect 1 --> fail; Try RNG effect 2 --> Success!; Skip RNG for effects 3 and 4. Sadly, that did not work like that at all. I was still getting all the effects possibly triggering at once (granted, very rarely).

My initial though was to randomly buff / debuff the whole battle field, but I don't think it is possible to do it. At least not so much with a random per hero/monster buff/debuff.
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Jackeea 18 Aug, 2017 @ 3:34pm 
I can't say for sure, but some dicking around with "on_miss true" could probably help you out here?
Kinnex 19 Aug, 2017 @ 4:17pm 
I think I might toy with that actually, possibly combined with situational effects. So not truly random, but widly varying from a single attack.

Does anyone know how things like peformer_group and buff_ids would combine with "in_rank"?

I wondering about something like:
.target="performer_group" .buff_ids p_rank_0 p_rank_1 p_rank_2 p_rank_3 .on_hit true .on_miss false .target-"target_group" .buff_ids e_rank_0, e_rank_1, e_rank_2, e_rank_3 .on_hit false .on_miss true


Would that simply do a different (de)buff on everyone?
Or would in_rank refer to the caster -- and do the same (de)buff to all based on the character's rank in the party?

My assumption is the former of the two, but I have not tested it yet.
Any ideas on how to accomplish the latter option? I think that would make for a really interesting skill in a class that has a couple movement skills.
Last edited by Kinnex; 19 Aug, 2017 @ 8:02pm
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