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Strike, Pass, or No Strike?: No Strike
Team Lineup:
Just checking in to see if there is an update planned soon.
All active submissions have 3 days to be updated (10/15 at 11:59pm EST).
If your submission has not been updated by this time period, it will be rejected.
If you cannot update your submission within this time frame for a good reason, please let us know. We can extend this deadline under special circumstances.
Added six Stock Demomen that spawn one per 22 seconds
Added three Giant Demoknights to subwave 2b
Increased TotalCount of the Stock Scouts from 35 to 49
Added Tele_Battle Engineers to support
Added three Giant Sun-on-a-Stick Scouts to subwave 4b
Subwave 5b consists of six Giant AlwaysFire Pyros and 15 Stock Heavies
Added Heater Heavies to support
Decreased boss HP from 80k to 60k
Strike, Pass, or No Strike?: No Strike
Team Lineup:
Subwave 3c consists of a WaitForAllDead Subwave of seven Battalion Soldiers that help assist the Giant Armored Sandman Scout
Replaced Support Buff Banner Soldiers with Support Stock Soldiers
Increased CooldownTime of Spies to 40
Strike, Pass, or No Strike?: no strike
Team Lineup:
Giant Demoknights now have the Tide Turner.
Subwave 4a1 Bonk Scouts now have the Sandman Equipped
Replaced Subwave 4b Bonk Scouts with Detonator Pyros
Because of the above change, added one more squad of a Giant Heavy + one QuickUber Medic
Decreased boss HP from 60k to 56k
Team Lineup:
Strike, Pass, or No Strike?: pass with changes
Team Lineup:
Strike, Pass, or No Strike?: No Strike
Team Lineup:
Provided subwave 3c Battalion Soldiers with one Quick-Fix Medic each