STEAM GROUP
Potato's Custom MvM Servers potatomvm
STEAM GROUP
Potato's Custom MvM Servers potatomvm
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IN-GAME
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Founded
31 March, 2017
Language
English
Location
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Showing 121-130 of 729 entries
44
2
[ACCEPTED] [MISSION] Legerdemain - Castle Crush
V3: The Third of threes
- Raised Giant respawn time by 5 seconds
- Giants now have a -50% health from packs penalty
- Lowered Engineer's teleporter recharge speed due to console errors
- Disabled crouching from everyone except Engineer
- Removed "No more games" HUD text as it was causing the mission to not reset on completion
- Adjusted ending cutscene
- Adjusted BLU Tank health from 30000 to 25000/26500/28000
- Adjusted Finale Soldier's bazooka phase to fix a case where he just stops firing altogether
- Fixed a mistake causing Finale Soldier to not deal the proper damage to Merasmus
- Boss enemies now have 25% resistance against Miniguns (including Merasmus)
- Beep-Boys start spawning sooner now

Weapon changes

Added Eviction Notice stats (just shares stats with GRU)
Added Blutsauger + Syringe Gun stats:
-- The Blutsauger --
Heals 5 health per hit
Inflicts bleeding for two seconds

-- Syringe Gun --
Has Mad Milk Syringes. That's it.

-- The Black Box --
Lowered health gain on hit to 300, from 500

-- The Original --
Replaced damage bonus with 100% dmg bonus vs giants

-- Flamethrowers + Dragon's Fury --
Raised damage bonus to +100%

-- Natascha --
Damage bonus lowered to +25%

-- Tomislav --
Removed bullets per shot bonus

-- Brass Beast --
Removed push force immunity
Added -40% move speed when active

-- Crusader's Crossbow --
Lowered milk bolt cooldown to 1.5 seconds
Can now deal headshot damage

-- Overdose --
Lowered effect duration to 2 seconds, from 5 seconds

-- Medi Gun --
Lowered uber build rate to +200%

-- Quick-Fix --
Lowered heal rate bonus to +500%, from +900%

-- Vaccinator --
Added special description which mentions passive resistance buff

-- Kritzkrieg --
Lowered uber build rate to +100%

-- Vita-Saw --
Adjusted max hp% mechanic to make it less effective against bosses

-- Sniper Rifle --
Lowered Explosive Headshot to Level 3

-- Bazaar Bargain --
Raised headshot damage bonus to +100%
Removed Explosive Headshot
Removed fire rate bonus

-- Hitman's Heatmaker --
Removed Explosive Headshot
Removed fire rate bonus

-- The B.M.M.H --
Raised damage bonus to +50%
Added +50% bullets per shot
V2: Not all that surprised to be honest

- Buybacks have been re-enabled so money gets some purpose to it
- Lowered wave payouts to even numbers since the bug related to it has been fixed
- Lowered Engieboss + Soldierboss health to 50000, from 70000
- Removed RED Sentry Guns from the waves
- Adjusted the bot counts on pretty much anywhere but the first wave, lol
- Adjusted how Soldierboss pops their Uber Canteen
- Adjusted Soldierboss damage so he only deals double damage against Giants
- Adjusted sound flags for the cutscene talk so they're easier to hear
- Added damage force reduction to Engieboss and raised reduction on Soldier
- Added Disabledodge to all enemies (more consistently)
- Added cursed soldier models back (for now)
- Added additional disable calls for the camera crew in case they aren't disabled properly

Weapon changes
- Removed the Saboteure (all related code was removed so it didn't do anything anymore)
- Removed the Lawbreaker

-- Subterranean Sun --
Removed weapon switch penalty

-- Sniper Rifle --
Replaced resistance piercing with lvl5 Explosive Headshot

-- Bazaar Bargain/Hitman's Heatmaker --
Added lvl1 Explosive Headshot

-- The Loose Cannon --
Lowered damage bonus to +100%

Class changes
Spy
- Has 100% chance to go back to spawn instead of dying (immortality!)

Medic
- Has 50% resistance against ranged attacks
- Has 25% bonus medigun range

Sniper
- Has 50% resistance against ranged attacks
I'm not gonna do anything about splitting the mission just yet but it was something I was expecting to come across at some point thanks to eight waves and all.

Also I'd like you to post the wave completion times as well, just for reference on how much of a drag this mission is. And it would be a great idea to have judges download the assets so they don't have to constantly point out a missing icon they didn't download.
Showing 121-130 of 729 entries