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Recent reviews by Bosh

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Showing 81-90 of 123 entries
No one has rated this review as helpful yet
12.1 hrs on record (7.2 hrs at review time)
It's... alright. I really feel very middle of the road on this one, but I'm giving it a thumbs up because effort definetely went into making it and I rather enjoyed it despite its flaws.

I really enjoyed the overall visual style and the dystopian world the game presents you with, as well as the trippy cyberpunk landscapes you go to when hacking into mad people's brains. It also has great atmosphere; despite never really feeling like I was ever in any immediate danger there was still a great sense of unease throughout the entire game, which only gets stronger as the game progresses.

One of my biggest complaints with the game is the whole "item finding" gimmick. There were multiple times where I didn't know what to do or where to go just because of some tiny object hiding in the corner or blending in perfectly with the scenery, even early game. I'd say at least an hour in total was spent trying to find objects that were needed to progress through the game. And while the game has good atmosphere, it also relies quite heavily on gimmicky jumpscares, which is always boring.
At certain parts of the game you encounter a monster which you must hide from, but doing so is either incredibly easy or outright frustrating; the game simple doesn't have the right feel for it. Also, I don't think I was ever actually scared. Uneasy and cautious, sure, but not scared.
Oh, and the game's only about 6 hours long. Go figure.
Posted 17 August, 2017.
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2 people found this review helpful
2 people found this review funny
19.6 hrs on record (7.9 hrs at review time)
Early Access Review
It's like a truck simulator except you're not in a truck you're in the ♥♥♥♥♥♥♥♥ car in the world and it's really stressful oh god why does my engine keep exploding please stop
Posted 2 May, 2017.
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11 people found this review helpful
0.4 hrs on record
Garbage.
Christ, Yooka Laylee is a ♥♥♥♥♥♥♥ awful ♥♥♥♥♥♥♥ game. Looks ugly, plays like ♥♥♥♥, awful camera, unskippable dialogue, tutorials that treat you like a ♥♥♥♥♥♥♥ infant, annoying "voices" (if they can even be described as such), and utterly dull, monotonous, and tedious gameplay.
Playtonic are out of their ♥♥♥♥♥♥♥ minds if they think they can charge £35 for this. I backed it for £10 and I feel like that's still a bit too much.
Don't bother, get an emulator and play Banjo Kazooie or something.
Posted 11 April, 2017.
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No one has rated this review as helpful yet
11.9 hrs on record
A pretty fun game with a good storyline and fairly solid gameplay, but where are the scares? I didn't even get tense. Disappointing, but I don't regret buying it anyway.
Posted 24 January, 2017.
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2 people found this review helpful
0.0 hrs on record
Final boss almost made me literally tear my hear out. Git gud/10
Posted 24 October, 2016.
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30 people found this review helpful
39 people found this review funny
0.1 hrs on record
GET UP, COME ON GET DOWN WITH THE SICKNESS
GET UP, COME ON GET DOWN WITH THE SICKNESS
GET UP, COME ON GET DOWN WITH THE SICKNESS
OPEN UP YOUR HATE AND LET IT FLOW INTO ME
GET UP, COME ON GET DOWN WITH THE SICKNESS
YOU MOTHER GET UP, COME ON GET DOWN WITH THE SICKNESS
YOU ♥♥♥♥♥♥ GET UP, COME ON GET DOWN WITH THE SICKNESS
MADNESS IS THE GIFT THAT HAS BEEN GIVEN TO ME
Posted 3 October, 2016.
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3 people found this review helpful
15.3 hrs on record (12.1 hrs at review time)
This game is pretty ♥♥♥♥♥♥♥ great.
I can't accurately compare it to the normal version of Dead Rising 2 because I've only seen a small amount of gameplay, from what I gather it's almost identical to Dead Rising 2 but you play as Frank "I've Covered Wars, You Know" West, and there's also less dark and gritty nonsense. Also you don't need to grab Zombrex and then trail all the way back to the safehouse to give it to someone else, because in this game you're the one who's infected, so you can take Zombrex wherever you want.
However it doesn't natively recognise unofficial xinput controllers, and you need to jump through a few hoops to get them working (there's a topic about it in the forums), and people also claim to be having issues with the downloadable content, but I havn't bought any so it doesn't matter to me.
Wear womens clothes if you ♥♥♥♥♥♥♥ want to / 10
Posted 25 June, 2016.
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No one has rated this review as helpful yet
11.0 hrs on record (10.6 hrs at review time)
In this game you play as the ancestor of Frisk from Undertale and must work alongside a diabolical and ruthless loan shark fairy in order to ensure that you, a young, sweet, and hopelessly naive child, do not loose your only place of accommodation and wind up starving, cold, and alone on the hard, cruel streets. In order to do this, you must work alongside a steadily growing band of vicious mercenaries to raid the homes of the various weak and innocent creatures, pillaging all of their valuable belongings, and selling them off for an exorbitant price to the guillible townsfolk. Eventually you may become the most powerful and merciless Capitalist in the land, and eventually the world, and possibly exceeding that, ascending far beyond the reaches of time, space, and all of reality*.
*May not necessarily be true.
Posted 23 June, 2016.
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2 people found this review helpful
10.2 hrs on record (6.7 hrs at review time)
This game is gloriously stupid in all the right ways. Murder everything in sight: The game. Surprised by how not ♥♥♥♥ it is, glad I caved in and bought it from Amazon.
I want to buy the soundtrack/10.
Posted 16 May, 2016.
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56 people found this review helpful
2 people found this review funny
791.9 hrs on record (56.8 hrs at review time)
This game is... somewhat of a mixed bag. I guess it's fun, but compared to Bethesda's other games it is completely inferior in every possible way.

  • Combat feels very weak compared to the last games, despite it being improved with several new features such as a melee attack with a ranged weapon, a grenade button, and overall faster and more intense gunplay, but it just doesn't have the finesse that the other games had. It simply feels like another generic first-person shooter with no features that distinguish it from other FPS games, and because you no longer build your character's skill with weaponry by levelling up (because there aren't any skills) and because your character is always proficient with all weaponry, regardless of what it is, it just further reinforces this. Oh, and just because there's a "canonical reason for it", it doesn't make it a valid excuse.
  • VATS has become a worthless feature. Because the combat is somewhat faster you'll probably need to be at least a bit lighter on your feet, and the VATS system puts you at a complete disadvantage. You aim at an enemy with it, time does notstop, your hit chance is lower than it would be if you weren't using VATS, and you leave yourself vulnurable to attack as the animation of you standing there and shooting plays out. However unlike in the last game, when you hit an enemy in VATS it charges a Critical hit meter (Critical hits don't seem to be random anymore, which I guess is fine), but it just feels like another worthless feature, as all it does is give you a single hit of double damage. Nothing more, nothing less. Absolutely no point to it at all. There is a perk that allows you to 'store' critical hits, but unless your going for a specialised playstyle (which is a pointless endeavour), there's still not a lot of point to doing so.
  • The Perk system. Oh, good god, where do I begin? There are only 10 levels of perks in total, all of which have seperate ranks that need additional levels in order to progress in that perk further, and there are no skills. Because of this the freedom you have over building your character is EXTREMELY limited, but it also goes against the entire nature of the game. Remember in New Vegas where your strength and skill levels dictated what weaponry you could carry and use efficiently? It both made sense and encouraged players to refine and shape their character to suit whatever build or preference you desired. In F4 there are no such limitations, and that makes things boring. Any weapon you find you are automatically a master with, with no exceptions. Sure, you can choose perks which make you a bit stronger with certain weapons, but because you're automatically brilliant with all weapons there's truly no reason to do so, not even for damage bonuses; You're just forced to use whatever weapons the game throws at you. No longer are you the character you want to create; you are ALWAYS a character that the game has made for you and forced you to play. You don't get to shape your character or watch him/her grow in experience and become stronger, because that's not how the game works.
  • Weapon modding is... egh. I've mixed feelings on it. It's certainly interesting, I'll give it that, but it can also be tedious as all hell. Rather than buying and installing distinct weapon modifications like you do in F:NV, you instead build the mods yourself using various types of junk from the wasteland by breaking said junk into raw materials. As a result you spend much less time adventuring around the world than in ALL other Bethesda games, as the amount of objects you can carry is compromised. In all other Bethesda games you adventure around the world killing enemies and taking their weaponry and possibly armor as loot to sell, and because crafting didn't take up too much inventory space it was not much of a hassle to be able to both carry loot and materials used for crafting. You can scour your way through several areas in older Bethesda and have fun with it, games Because your inventory space is compromised with junk you have to go back to your house, deposit the junk and/or sell your loot, and resume adventuring. While you can mark junk items that contain the specific resource that you need, there is, once again, no point to doing so, as there's no true way of knowing what weaponry you could acquire in the future and what materials it will need for modding, and unless your OCD enough to keep a document detailing what junk contains what amount of whatever resource and what weapons use what weapon mods that need whatever resources, it's generally best to just pick up anything that isn't only steel.
  • Settlements. Just... Ugghhhhhh. It seems to me like the only point of this is for building up the area you start in for a tiny bit of quest XP and breaking down objects in the world such as destroyed cars and trees for resources. I have not once been compelled or given any reason to build a settlement in any other area in the entire world. There truly seems no reason to do so at all.
  • I thought the pathfinding in Bethesda's other games was shoddy, but HOLY HELL IS IT FRUSTRATING NOW. You have no idea how many times I've had to follow someone only for them to just stand in a doorway doing NOTHING, or for my idiot companions to stand on a ♥♥♥♥♥♥♥ mine AND NOT GET OUT OF THE WAY WHEN I TELL THEM TO SO I CAN DISARM IT. Every single companion in the game, including that unbelievebly stupid dog, are nothing but a burden and an inconvinence. They get in the way all the time and are only useful for carrying your junk. Fortunately there is a perk that increases your damage and carry weight when you don't have a companion, which is all the more reason not to have them around. At least the terrible AI helped me kill a deathclaw because it got stuck behind a short wall, so there's that...
  • The power armor... well, I guess the new system does makes sense and it sets it apart from other armors which I do like, but it just doesn't work in a game like this. Because F4 can throw super-strong enemies at you out of nowhere, you rarely know when or where you're going to need power armor unless you're following a guide, which is boring. And you can't wear power armor constantly because it runs on power cores which are rather limited and expensive, so unless you've got a lot of cores to spare you're going to spend a lot of time hulking around a suit of unpowered metal. Almost the only times I wear power armor is when I find one sitting around in the wasteland, which is rarer than the cores they run on.
  • The dialogue. Oh, good lord, the dialogue. You'd be forgiven for thinking that this game is a comedy, because the dialogue in this thing IS ONE OF THE MOST PATHETIC THINGS I'VE EVER HAD THE MISFORTUNE OF OBSERVING WITH MY OWN TWO EYES. I can't accurately describe it. It's even worse than Fallout 3, for christs sake. It's like if Mass Effect was written by a toddler. It can get truly, truly cringeworthy at some points. On top of that, you DON'T EVEN KNOW WHAT YOUR CHARACTER IS GOING TO SAY. YOU DON'T GET TO CHOOSE YOUR CHARACTER'S DIALOGUE ANYMORE. You just get vague headers, such as "Sarcastic" or "Question", and therefore you have no idea what consequence your words are going to have until you've already said them. It's truly laughable. And not in a good way.
  • There are no true unique weapons. At all. One of my Favorite things about Bethesda games was collecting all the unique items I could and displaying them around my house, and I'd talk about it more in-depth but I'm all out of space. Phooey.

Despite the myriad of flaws this game has, I'm still having fun with it, but that's probably because I'm the kind of person who shuts off their brain while playing games. All in all, if you're a fan of Bethesda games you might like this, but don't be expecting any kind of gold.
Posted 15 November, 2015.
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Showing 81-90 of 123 entries