52
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163
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Recent reviews by Napoleon Bonerfarte

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Showing 31-40 of 52 entries
No one has rated this review as helpful yet
17.4 hrs on record (4.7 hrs at review time)
better than DMC3 at what DMC3 does best, full stop. Play this game.
Posted 7 November, 2021.
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2 people found this review funny
41.1 hrs on record (26.6 hrs at review time)
I actually enjoyed DMC 2...
Posted 30 October, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
877.4 hrs on record (76.3 hrs at review time)
Genocide is not only allowed, but encouraged.
Posted 12 September, 2021.
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2 people found this review helpful
102.5 hrs on record (40.1 hrs at review time)
Early Access Review
These last few updates have been really good at removing content instead of adding it. Get it for free or skip it until it's finally done and modders have fixed all the mistakes the devs are making.
Posted 19 August, 2021. Last edited 3 August, 2022.
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No one has rated this review as helpful yet
1 person found this review funny
233.1 hrs on record (14.1 hrs at review time)
it's like minecraft, but 2D, lovecraftian at times, and also somehow older. Nobody ever really thinks about that, but yeah. Everybody says it's 2D minecraft, but in actuality minecraft is 3D terraria. Weird, isn't it?
Posted 9 August, 2021.
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6 people found this review helpful
2 people found this review funny
0.0 hrs on record
If you thought the first DLC was unnecessarily tough in places, then stop right now! Everything wrong with Ancient Gods part 1 is only made worse here, with even more stupid negation mechanics leveled against you. There are more than enough arbitrarily-powered demons added in, each requiring a certain mod or circumstance to deal with.
-Stone imp: put away those clusterbombs, you're stuck with the rotary shotgun for as long as this thing is on the field! Also, they almost always come in packs, friendly tip.
-Armored baron: either burn half your plasma ammo using the rifle to break his otherwise impenetrable armor, or use the ballista to hit his one marauder-esque weakpoint. Either that, or get stuck using the scope on the assault cannon over the micromissiles because there are so many other demons with weakpoints that need to be hit before they're able to take damage at all.
-Cursed prowler: either kill this thing before it touches you or get ready to furiously shoot at literally everything in sight and nothing else, since this demon's special abilities are 1) to warp around the arena faster than you can dash, and 2) remove your ability to dash entirely alongside your ability to use lock-on weapons and your ability to glorykill (and add in some persistent damage over time, but that wouldn't really matter if the other debuffs weren't so debilitating.) That's right, if you get hit by this thing YOU ARE UNABLE TO GLORYKILL. To add further insult to devastating injury, this debuff can only be removed by killing the cursed prowler that afflicted you, and once it touches you, doing so can only be accomplished by either blood punching it or hitting it with overwhelming firepower. Good luck catching up to it to actually blood punch it though!
-Riot soldier: it's a mini marauder. You can't break the shield, but at least it can take damage from behind it. Too bad these things are thrown around as fodder, but if you don't want to waste all your grenades dealing specifically with these guys, then you're going to have to abandon the lock-on rocket mod for the remote detonator.
-Screecher zombie: on its own, barely worth note. However, in certain cenarios they almost completely replace the normal zombies and they are unable to be stopped from buffing every demon in the arena upon their death unless you kill them through some kind of animation (glorykill or chainsaw.) In particular, one arena has you face off against two marauders and a baron and the only other fodder in the arena besides these things are a regular zombie and an imp. The imp and zombie respawn, but the sheer abundance of screechers combined with the fact that you'll be wildly running and gunning to deal with the actual threats means you're likely going to accidentally set off one or two of them (if the demons don't through their own attacks.)
Also, in case you thought that the final boss would be enjoyable similar to the gladiator or icon fights, you're wrong. The dark lord is basically a giant marauder. He:
-summons in dogs to attack you
-blocks your attacks with an invulnerable shield
-is only damageable for a short time after hitting him during one particular animation that arbitrarily triggers
The few things he has that marauders don't really just make him even more annoying to deal with, seeing as how it just drags out the bossfight into heavy slog territory. He:
-is an enormous bullet sponge with five separate health bars
-summons other demons in his later phases to draw your attention off of him
-heals himself as he (or his summoned demons) damage anything (not even just you, if he hits a random fodder zombie he still heals.)
The only time I felt anything other than boredom and frustration fighting him was during his final phase where he summoned in more than just a single hell knight alongside his dogs, and even then it was panic because suddenly this cramped arena was filled with not only a boss and three minions, but a boss, three minions, a pain elemental, a tyrant, a hell baron, and other things that I missed in the chaos. This bossfight is the pinnacle of an anticlimax and combined with the absolute insult of a twist ending that the writers thought would be clever for some ungodly reason, I left this DLC never wanting to pick up DOOM: Eternal again. I wouldn't even play this again if they were the ones paying me 15$ to do so.

Tl:dr all the enemies are annoying and intrusive, restricting you to a very specific loadout without any room for change all the while building up to one of the worst bossfights in FPS history.
Posted 24 July, 2021.
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1 person found this review helpful
0.0 hrs on record
I wouldn't recommend playing this or the next DLC if you enjoyed Eternal. While this has a lot of the same from the base game, it also adds in new enemies which are just as intrusive into the gameplay as everyone was making the marauder out to be. Enemies that are completely invulnerable aside from during brief instants and enemies that completely negate your mobility with a single attack are prevalent, and in the next DLC things only get worse. Not to mention the fact that the general number of demons in arenas is through the roof, leading to moments where the player is completely overrun and killed despite their best efforts even from the very beginning of it all. I'm no slouch at this game either, I was able to beat the main story on Nightmare and I had to bring the difficulty down to Hurt Me Plenty due to the sheer levels of ♥♥♥♥♥♥♥♥. Spend your 15 dollars elsewhere, like Halo MCC if you don't already have all the games for it instead.
Posted 23 July, 2021.
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1 person found this review helpful
73.5 hrs on record (68.2 hrs at review time)
The base game is fun and has all sorts of improvements on DOOM 2016, but the DLC just goes overboard on a lot of things, making it so that you're forced to play a difficulty level or two down from what you beat the main game with. Tons of different buffs your enemies can get, various enemies being nigh invulnerable, new combinations of demons in encounters, all together making it so that the combat flow goes from challenging to no longer fun. Just buy the base game.
Posted 17 July, 2021.
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1 person found this review helpful
96.3 hrs on record (58.5 hrs at review time)
it's good, don't bother with anything past this though
Posted 3 May, 2021.
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6 people found this review helpful
0.0 hrs on record
Just don't buy it. Sure, it adds a lot, but it ruins everything with the ending. Also, the vast majority of what's added can be found through the Antibirth modpack, for those of you who don't know about it, and it doesn't ruin everything like this DLC does. The only thing that you have to change for Antibirth is that you need afterbirth/+ turned off, but it more than makes up for it with other items, and in my opinion that makes it worth it as opposed to wasting 15 dollars on this. If you absolutely must have this DLC though, then at least get it without paying McMillen a single red cent by first buying it, downloading it, playing it for under 2 hours, and then refunding it. Steam will say you don't have access to it, but the files are still present on your computer and you can still play it and earn achievements completely normally.
Posted 3 April, 2021. Last edited 16 April, 2021.
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Showing 31-40 of 52 entries