3 people found this review helpful
Recommended
0.0 hrs last two weeks / 184.3 hrs on record (168.5 hrs at review time)
Posted: 27 Apr, 2018 @ 2:44pm
Updated: 5 May, 2018 @ 1:23pm

GREAT
Story, characters, etc. are all well written and performed. My favorite character is Handsome Jack (once again) and he even holds an air of mystery as you begin your journey working for him. At the beginning of the game his demeanor is totally paradoxical to the Jack we all know and love from Borderlands 2... but just wait til you progress through the story and watch his actions and words. They're actually pretty obvious but are partly intruiging and humorous at the same time.

Playable Classes are also really cool and have a much greater individual presence rather than being silent mercenaries that do not react to anything other than headshots and loot; they WILL be commenting on story events.

OKAY
Difficulty is that of any Borderlands game. The scaling of numbers as you level up is much more linear than in Borderlands 2 so your guns are less likely to become obsolete after a couple levels, which is a good stuff, but once you get into UVHM, your third playthru, it'll seem like enemies inject their guns with steroid crack cocain and WILL bat you around like a wrecking ball destroying a china doll house.

NOT GOOD
The story is only good for a single playthru. Any more than that it becomes **TOO REPETITIVE** and awfully frustrating. Not to mention constantly obstructing combat and map progression with the SAME FREAKIN' VOICE LINES OVER AND OVER... if you cared enough to play the same character through another difficulty.

BAD. Like really bad.
The guns are basically copy and pasted from Borderlands 2 with the addition of a new weapon type, some new weapon designs for the weapon type, both of which are very bland. The best part about the guns in this game are that Hyperion's colors are red like in Borderlands 1, and the Bandit weapons are now Scav guns with new material design but the gun parts and their stats are unchanged.

I think the aesthetic of weapons are very important and after sinking about 500+ hours into Borderlands 2, playing with the SAME guns gets incredibly bland. It's bad enough that they were already terrible.

GARBAGE
Every class has a bunch of skills that uses stacks.
Stop. Please. The sniping based tree for Aurelia assumes you are an absolute god at aiming. One stack for each headshot to boost crit and rifle damage... with everything lost when you miss. Not to mention there are multiple skills that boost your stats WHEN YOU MISS. They could NOT decide on which gimmick to go with and threw both of them in there.

Athena's elemental tree has a bunch of stack based skills and are terrible unless you are fighting a boss. In which case you are basically a sun god holding a magnifying class on a single ant.



tl;dr:
a great game on its own
good for a single playthru
bad guns
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