43
Products
reviewed
434
Products
in account

Recent reviews by joeybuddy96

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Showing 11-20 of 43 entries
3 people found this review helpful
4.2 hrs on record
Play this version rather than the EGA or FM-Towns version (ScummVM still hasn't made a useable version with inputs for pixel-perfect aspect ratio adjustment). The voice acting is worth hearing. The edits made removing the character close-up portraits are for the best (they're poorly drawn and don't have formative lip-sync anyway, and the animation is minor. Any scene deletions aren't important to the plot. The game can be beaten on Expert in about three or four hours tops if a walkthrough is used. Play it for the story and the acting--adventure games seem to run along very similar lines and there's nothing that makes it do what others do any differently--your inventory is just moved into memorized sequences, so it's not like the game has no inventory. The writing is kind of confusing, with techno-magic babble confounding things. The audio drama is available online and worth listening to, since it's pretty much bare soundstage play acting (and since the acting is the best part of the game). The music is the most public domain-y generic stuff you can hope for, but it least it's not fully orchestrated and is MIDI (if you're going to listen to an orchestral version, don't go to a game to get the best arrangement of this particular song that repeats almost the entire stinking game with no contextual changes like in later LucasArts games). The story doesn't wrap itself up well, instead of ending on an ending, it ends on a beginning. If you're going to end on a beginning, tell the rest of the story, otherwise you've released a one-thirds finished story. Nice art design and acceptable animation, but nothing that will make someone's top roundup of vintage game art. Play it as a slightly interactive cutscene, not as a game. 30%.
Posted 22 July, 2014. Last edited 4 August, 2014.
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No one has rated this review as helpful yet
99.0 hrs on record (85.8 hrs at review time)
yes buy it and all the stuff
Update: It's annoying to wait until the events and not have most of the event achieves unlockable. 8/10.
Posted 17 March, 2014. Last edited 4 August, 2014.
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3 people found this review helpful
5.8 hrs on record
I can't recommend that you stay away from this Russian glitchfest enough. If they Cherynobyl disaster were a game, this would be it. Good stinking luck getting all of the mods to work, and have fun spending $28,000 building a computer hefty enough to handle the awful optimization of the terrible coding. If you're looking for a fun RPG shooter, maybe you should have bought Fallout: New Vegas when you had the chance, instead of having to eat the Summer Sale's sloppy seconds, you poor luckless slob. 0/10.
Update: Also extremely difficult to get the mods working.
Posted 26 July, 2013. Last edited 4 August, 2014.
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No one has rated this review as helpful yet
6.5 hrs on record
Play the single player campaign on easy only. It's got hilarious writing and voice acting, and killing everyone in one shot and messing around with the awful game engine is great fun. 9/10.
Posted 24 December, 2012. Last edited 4 August, 2014.
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No one has rated this review as helpful yet
8.2 hrs on record (7.0 hrs at review time)
AW YEAH CRAYONS
8/10. Update: Frequent crashes.
Posted 16 September, 2012. Last edited 4 August, 2014.
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13.0 hrs on record (12.9 hrs at review time)
Which button is walk again?
Update: Most of the tutorial is easy to follow, but some of the instructions need repeating, and the game doesn't exactly hand-hold enough. There's exterior tutorials, but a game should tell you how to play itself without guessing. There's plenty of broken models, crashes, and glitches. 7/10.
Posted 4 August, 2012. Last edited 4 August, 2014.
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16.1 hrs on record (4.6 hrs at review time)
Fun for the first two hours, gets frustrating many times along the way. You can't mute the music, which is a bad thing since the music isn't that great. It doesn't have a 1080x1920 fullscreen setting. It's a solid one-concept game. 6/10.
Posted 15 July, 2012.
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10.2 hrs on record
Max Payne has goofy physics, which is how I played it--like a nut who didn't care about any of the seriousness of the plot. It has a good story and good noir writing with smatters of humour. I count the lack of multiplayer, achievements, secrets, leaderboards, lack of scoring system, and inclusion of an on-rails path in the game's favor. The voice acting is cheesy, and the cut scenes stink. Half-Life is better. I give it a bullet-dodging 8/10.
Posted 5 May, 2012.
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11.8 hrs on record (8.6 hrs at review time)
It's easy to pick up and learn. I like strategy games, and this game makes it easy to edit your strategy quickly. I don't like having to stare at the battles as they unfold, and wish I could just skip to the recap. The revision is the only thing you do, and any involvement of your own is done prior to the battle. I also wish you could make the game speed go faster. The music is actually not bad, and I ended up listening to it for like 5 hours. Overall, one of the best indie titles, but not as much as that other one I said was a good indie title. 5/10.
Posted 28 April, 2012.
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2 people found this review helpful
9.0 hrs on record (2.0 hrs at review time)
Ugh, boring and repetitive, in dialog, maps, voice clips, and grinding. It's as bad as the arrow-knee symptom of content density. Mostly because no one will play it with me, so the single player mode stinks. All of the fun in this game is in the multiplayer mode. They drop you off in the middle of nowhere without telling you how to play, and they never show you afterwards. Why do I own all these expansion packs? :( 2/10.
Posted 28 April, 2012. Last edited 4 August, 2014.
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Showing 11-20 of 43 entries