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Recent reviews by Little Bobby Tables

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Showing 1-10 of 22 entries
1 person found this review helpful
119.7 hrs on record
This game evokes pretty polarizing emotions in me.
I LOVE it for its puzzle content. There's a lot of great puzzles and exciting secrets to uncover. S tier game in that aspect.
I HATE it for the drafting game. I despise all the keys, gems, steps, security doors etc etc. It's a huge not-at-all-fun time waster. D tier game in that aspect.
The big issue with it is that usually in puzzle games where you have an idea to do something cool or you have some theory and want to test it out, you can just go and do it. In Blue Prince you pretty often have to make some hour-long preps. I spent 120 hours on it, while the interesting content of it could have been easily presented in 40 hours gameplay.

Also, the game naturally partitions into early game (till reaching Room 46), midgame (till certain Trophy) and lategame, which greatly vary between themselves.
Midgame is amazing - tons of interesting puzzles to work on, highly recommend.
Early game is good cause you get a lot of cool exploration and start to uncover some secrets and get initial leads on various puzzles, but it's in a big part about the boring drafting game. Also, it ramps up quite slowly, so you may easily bounce off by not seeing anything cool in first, say, 5 hours (I was very close to it). Mid recommendation.
Lategame is terrible. The progression path is super narrow and the puzzles quality drops off big, they are in big part total ♥♥♥♥♥♥♥♥. It has an exciting and grandiose finish with good puzzles, but what precedes it makes it not worth it. Not recommend at all.

All in all, a B tier game for me (cause it's an average of S tier and D tier).
Posted 15 July.
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No one has rated this review as helpful yet
18.4 hrs on record
-Mom, can we have Nine Sols?
-But we have Nine Sols at home.

Ok, even though I couldn't resist making that joke :p - it's not making Bo justice, cause it's a very nice cute metroidvania. Maybe its world is not grandiose or battles are not super challenging, but it is very well made. I very much appreciate developed and very satisfying movement. I also appreciate a lot the fact that this game included some challenging platforming, which is what is lacking for me in some metroidvanias.
It's definitely on the easier side (75% bosses were first try for me).
It's a little buggy sometimes, which can be an annoyance at some points, but nothing too critical.
It has good and fairly accessible lore.
It is not as epic or as challenging as I love my games to be, but it's a solid recommendation: B+ tier for me
Posted 12 January.
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20 people found this review helpful
2 people found this review funny
22.0 hrs on record
Supraland continues to be the most underrated game I know. The second part is not much different from the first one in terms of gameplay - it is more of the same - but this "the same" is very good "the same". I think Six Inches Inside is a bit less thought out than its predecessor and it's shorter too, so I prefer the first part, but it is well worth playing nonetheless. A- tier for me.
Posted 27 December, 2024.
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1 person found this review helpful
1.0 hrs on record
After an hour I am entirely bamboozled by this game. I don't see absolutely anything interesting and no point of it at all and after a quick look in the Internet it doesn't seem like it changes afterwards. Maybe some angry fans in comments will explain me what I am missing. Also, the movement is very clunky
Posted 8 December, 2024.
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No one has rated this review as helpful yet
11.0 hrs on record
Son: Mom, can we have Witness?
Mom: We have Witness at home.
Witness at home:
Posted 18 August, 2024.
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No one has rated this review as helpful yet
38.2 hrs on record
Supraland is a very clear recommendation from me. It combines metroidvania and first person puzzle genres, which are my two favorite genres. The puzzles are very nice (though the first half of the game may seem easy, but they become more challenging as the game goes on), the new abilities gotten throughout the game are creative and exciting, the world building and graphics is very attractive and humorous. Don't be misled by the fact that it looks like it was meant for 5 year olds as it definitely wasn't. It deserves more praise than it's getting.
One complaint could be that combat in this game is more annoying than anything else. One wish I had was that optional content was a bit more engaging (Talos, Portal or Witness got great optional content to name a few) - 100%d anyway xd.
"A" tier game for me
Posted 13 May, 2024.
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33.6 hrs on record (33.4 hrs at review time)
A very good metroidvania! It's often referenced as a join of Hollow Knight and Celeste and that's actually a very good way of concisely expressing what you can expect. Some of my friends are put off by its apparently ugly art style, but I am not that bothered by that and having played that I am very happy to have done so as there is really a lot of very cool and creative stuff there. Especially the very rich movement requires a special mention in that regard. Platforming in this game is very demanding and poses a good challenge (though optional), while combat is much easier (70 deaths throughout 33h 100% playthrough is very low for me imho) and I wish there were bigger challenges in that aspect.
I am happily putting it in my personal A tier
Posted 6 April, 2024.
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11.6 hrs on record
Played this in a coop mode. Fairly chill, relaxing and short game. Apart from the main story there are also 20 optional challenges that I really recommend, they were more interesting to me than the main story.
Unfortunately if you want to play in the remote coop mode you need to deal with Steam's Remote Play system, which at least as for now, is an absolute piece of sh*%.
B tier for me
Posted 5 April, 2024. Last edited 6 April, 2024.
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20.6 hrs on record (15.2 hrs at review time)
Decent little Metroidvania. A lot of inspiration taken from specifically Hollow Knight, but it absolutely doesn't compare to it (the fact it is more expensive than HK is kind of a joke). Difficulty level is quite low - I don't think there was any boss where I died more than 5 times, whereas I am used to getting stuck on some bosses for hours in other games. I enjoyed playing it, but it doesn't make itself particularly memorable in any aspect.
Posted 25 January, 2024.
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No one has rated this review as helpful yet
204.0 hrs on record (168.6 hrs at review time)
It's an amazing game with satisfying and challenging combat and a huuuge world to explore. Highly recommended, I had a lot of fun playing it.
However, for such an extensive AAA game, it has surprisingly big number of terrible design flaws: Quests system is terrible and they are impossible to progress without Wiki guidance. There is almost no incentive of actually exploring optional areas as some garbage items are your only rewards. Stats system is very obscure, to the point where even Reddit is clueless as to what some numbers actually mean. Items rarely have a description specific enough for you to make a conscious decision about your build. Some achievements require you to have some "legendary items", but there is no way to tell which items are actually legendary. A lot of wiki-gaming required. A lot of quality of life features missing. Lore is extremely obscure and hard to follow.
These numerous flaws are still heavily outweighed by much more important positive sides of this game and it lands in my personal A tier.
Posted 25 January, 2024.
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Showing 1-10 of 22 entries