2 people found this review helpful
Recommended
0.0 hrs last two weeks / 29.0 hrs on record (3.7 hrs at review time)
Posted: 16 May, 2015 @ 4:35pm
Updated: 16 May, 2015 @ 4:43pm

Early Access Review
Liked the first Killing Floor? Then you'll love this beast.

I've only played one game on the (currently) 3 avaliable maps and I have to say It captures the old Killing Floor style perfectly and then improves upon it. The atmosphere, graphics, animation and sound all work perfectly for the games setting. I've seen a few wierd AI pathing issues which can break the illusion but during the heat of a fight its not really noticable unless you're looking for it.

The gameplay itself is pretty much the same as any FPS horde mode game, although in KF2 at-least this time all the monsters have their own unique feel to them and almost have a personality. The weapons too now also actually feel like they should and behave differently and its great.

Then when you hear the roar of a fleshpound and a scrake in the distance you know to get your guns ready as It can be a fairly difficult game. At-least it was with just the 4 of us I find that this make the game feel less grindy for lack of a better word. You tend to get more caught up in the fire fights making sure you're covering your team mates backs and holding down in a tough situation and its a effin blast. Then there is the boss at the end of the last round who completely stomped us 2/3 times but he was still great fun to fight and a great breath of fress air from the patriarch from the first game. I'm fairly sure there will be other bosses and such buut Im just reviewing the alpha.

Speaking of which how is the current alpha sate? Well there arn't to many features at the moment with only 4 classes and a handfull of guns but that was kind of a given for alpha and the bugs are few to almost non existant with 0 crashes so far. (key word being so far)

8/10, A great way to kill a few hours with friends.
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