RimWorld

RimWorld

295 ratings
[1.3] FuckFriendlyFire
   
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Mod, 1.0, 1.1, 1.2, 1.3
File Size
Posted
Updated
7.542 MB
14 Jul, 2017 @ 5:53pm
2 Feb, 2022 @ 4:28pm
9 Change Notes ( view )

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[1.3] FuckFriendlyFire

Description


GitHub[github.com]
Forum Thread[ludeon.com]
Nexus Mods[www.nexusmods.com]

(This mod has no requirements)

Don't you just hate it when a colonist shoots another accidentally?
With this mod, you can change the chance of pawns' and turrets' bullets from hitting each other accidentally.
You can change this in a 0-99% chance in the Mod Settings. 0% disables friendly fire completely.

It can stop bullets from hitting:

* Your colonists
* Your animals
* Friendly factions

It doesn't stop bullets from hitting:

* Enemies
* Anything you specifically target

This mod will probably only work with the vanilla weaponry.
If you're experiencing problems, try setting this mod as one of the first in the load order.
217 Comments
Exodus永 23 Feb, 2023 @ 4:03pm 
in vanilla 1.4, by custom dif settings
O_NamPu_001 25 Oct, 2022 @ 6:36pm 
update please :KneelingBow:
Kotobike 24 Oct, 2022 @ 9:36am 
1.4 ??
23 Sep, 2022 @ 11:11pm 
very good,tanks
DeoxidizerX 26 Jun, 2022 @ 11:03pm 
Any chance we could get an option to have ranged animals follow this to protect from friendly fire please? Like the gallatross explosion or the dragons ranged attacks from dragons decent? Vanilla Expanded Framework says to add a compat for VEF to have that work. Not sure what that means but hopefully that's something that can be added please
TIIKKETMASTER 15 May, 2022 @ 10:37am 
does this work with grenades?
Jack Hood 26 Feb, 2022 @ 11:48am 
Does this work with CE?
Mr McNificent 13 Feb, 2022 @ 12:19am 
Isn't this already in 1.3 as a difficulty option?
RanBeke 3 Feb, 2022 @ 12:51am 
That’s really awesome, bro!:steamthumbsup:
Methylenedioxymethamphetamine  [author] 2 Feb, 2022 @ 4:28pm 
Updated for 1.3