RimWorld

RimWorld

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[B18]Chemical Weather
   
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15 Jul, 2017 @ 2:02pm
27 Nov, 2017 @ 8:34pm
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[B18]Chemical Weather

In 1 collection by AgentBlac
The Vault
120 items
Description
Ahoy!

Expanding upon my previous Luciferium Rain Mod, I bring you Chemical Weather!

Shoutout to Myuym & ManOfGod413 for the idea! :)

UPDATED TO B18!!!!

AS OF SEPTEMBER 2017, CHECK THE LATEST UPDATE IF YOU DID NOT LIKE THE ORIGINAL FORMAT OF THIS MOD

Intro
A pirate spaceship passing by your particular rimworld, transporting chemicals used for making stronger and purer forms of the drugs (currently in the game) to the furthest reaches of the rim, was shot down by an unknown entity, causing a portion of those chemicals to fall to the planet, melting and mixing with the water in the atmosphere on entry.

Features
- Adds a 3 new types of weather condition: chemical rain, chemical snow, and chemical fog!
=> When one (or a few!) of these weather conditions reach your colony, it has a chance of containing any one type of drug IN ITS PUREST FORM. Oh golly!

- Any person or creature caught outside when chemical droplets reach the colony will be exposed to the chemical, as it seeps through both clothing and skin (for now), resulting in amplified drug effects.

Compatibility
This mod, from the testing I have conducted, seems to enjoy other mods' company, and seems to fit in extremely well in existing saves!

*However, I cannot speak to any mod that alters the vanilla drug effects of EXISTING drugs.

*This mod does not implement added drugs. Just the vanilla ones for now.

FOR USE IN OTHER MODS/MODPACKS: Include my name in your credits and we're kewl.
Popular Discussions View All (2)
4
18 Sep, 2017 @ 2:44pm
Updates
AgentBlac
0
15 Jul, 2017 @ 2:22pm
PINNED: Bug Trap
AgentBlac
38 Comments
AgentBlac  [author] 18 Mar, 2020 @ 12:38pm 
@? This mod has since been updated to 1.0/1.1 via the link below your comment :)
? 18 Mar, 2020 @ 8:29am 
update?
AgentBlac  [author] 7 Dec, 2018 @ 9:19pm 
Announcement: This mod has been updated to 1.0!!!
AgentBlac  [author] 7 Dec, 2018 @ 9:18pm 
Perhaps....
Morcalvin 28 Nov, 2018 @ 7:00pm 
Will this get a 1.0 update?
masterheap 12 Sep, 2018 @ 5:15pm 
Any chance of a V19?
Johnny Hammer 28 May, 2018 @ 5:37am 
Can you make another rain mod but instead of pawns getting high from it, they get radiation?
AgentBlac  [author] 12 Dec, 2017 @ 11:31am 
@Doha hmm... Thought I fixed that... I'll look into it. Thanks!
Doha 12 Dec, 2017 @ 4:22am 
is it normal that pawns constantly get high on every drug possible to the point of addiction even after chemical fog event ended? two pawn of my colony and all of my bunnies couldn't even move a step ! nice mod though
AgentBlac  [author] 27 Nov, 2017 @ 8:36pm 
ANNOUCEMENT: Updated to B18!!! Till I come up w another idea that builds upon this :)